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Poser 12 F.A.Q (Last Updated: 2024 Dec 22 9:02 pm)
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I've had this happen occasionally in poser 11. Try changing cameras, then back to the camera you were rendering with. Also happened when my graphics card didn't have enough memory to handle the scene and I was trying to render with GPU.
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Consider me insane if you wish, but is your reality any better?
@3Dpixi
Can you please check shader and if in this shader is not used AO(Ambient Occlusion) and few others, if yes then usually you will get blank render if you are rendering with GPU and OptiX
Are you using OptiX? Can you post your render settings?
Check notifications first, from this you will know what is causing, it can be shader or can be as simple Nvidia driver crash(if this happens then check Overclocking can cause that) or can be just you are running out of VRAM on your GPU
Hope this helps
Thanks, Jura
@ Jura11 : Thank you for pointing me out to your Free Stuff products .. your scenes look marvelous and sure will give those a try !!
I wasn't able to make a screen shot because I did not save the scene since it was a raw test .. however the settings I used were presets from the default list .. Now I understand that I best pick a CPU setting .. will give it all a try and let know if it worked :)
Checked notifications but all is blank .. and no matter what I try picking up the advices in the forum no render is visible :(
Both in Superfly and Firefly I see it during rendering but at the end all vanishes
Could it be because it is the trial version ?? I hope not .. and sure love to figure out what is going wrong
My version is no trial. If a render is stopped before it finishes cooking it disappears period. It was my habit to let renders cook using progressive rendering and stop when It hit a resolution good enough for the task at hand. This is no longer possible. 2 diff CPU, RTX, GTX, graphics cards. Doesn't matter. Stopping a render before it finishes on it's own results in a grey screen or a grey screen with a few fully rendered sections that did not need as much time to fully resolve.
parkdalegardener posted at 11:37AM Fri, 06 November 2020 - #4403579
My version is no trial. If a render is stopped before it finishes cooking it disappears period. It was my habit to let renders cook using progressive rendering and stop when It hit a resolution good enough for the task at hand. This is no longer possible. 2 diff CPU, RTX, GTX, graphics cards. Doesn't matter. Stopping a render before it finishes on it's own results in a grey screen or a grey screen with a few fully rendered sections that did not need as much time to fully resolve.
I agree, if rendering in a separate process, I disagree if rendering in the same process, from what I just tested before answering. Could it be driver dependant?
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parkdalegardener posted at 3:41PM Fri, 06 November 2020 - #4403598
Went for groceries. Turned the machines back on. Unticked render in separate process yet again. Y-Phil works now CPU/GPU.
Great ?
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๐ฟย Mac Mini M2, Sonoma 14.6.1, 16GB, 500GB SSD
๐ฟย Nas 10TB
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This might not be an issue with Poser. Upon completing the render, Poser saves these renders to its own RenderCache folder, even if you don't save the files yourself. As an aside, there is an option in Poser under General Preferences > Render > Max cached renders that lets you control how many are saved.
Back to the point, since your scenes seem to render just fine but then disappear the moment they should be being saved to that RenderCache, it might be the case that your Windows 10 security settings are not allowing Poser to write to its save location (AppData in previous versions, seems to be in My Documents now under Poser > RenderCache). It might be worth checking your Windows notifications to see if it has blocked Poser from accessing these locations, or check 'Controlled folder access' via the Windows 10 Settings options for any warnings about Poser attempting (and failing) to gain access to these folders.
Security settings had nothing to do with my issue. The separate processes tickbox change didn't seem to catch without a machine/program reboot. I do not know which. P11 running side by side with P12 doesn't have the same problem when using progressive rendering.
I told the install to pick up my existing settings from P11. It did and installed just fine. Both P11 installations have the separate processes tickbox checked and work just fine. P12 installed with the box checked. That was taken from my existing preferences upon upgrade and is as expected. That is what caused my progressive render, stopped early; from displaying as it used to. I checked again before replying to this post.
It is the seperate process tick box being checked in P12 that causes the issue (in my case). It does not cause this issue using P11 on the same hardware rendering the same pz3. There is a change somewhere but I don't care. Possibly with the loss of some 32 bit code in the program itself.
I just downloaded and rendered Jura11's bedroom test scene and rendered it on both of my graphic cards. My Specs : Win7x64Usp1, 32gig ram, Ryzen7 2700 cpu. 1080Ti 11gb render time 2231 seconds - 37 minutes 11 seconds. 2080Ti 11gb render time - Did not finish. Rendered a black screen after at least half an hour. Message log doesnt even have an entry for the render. After the 2080ti render, poser12 has gone pretty much unresponsive too. On launching poser 11 to do a comparison between the two versions, I find that despite being installed in different directories, the poser 11 library is totally dead. Yeah, somewhat regretting buying the update so far!
Graytail posted at 7:51AM Sun, 15 November 2020 - #4404484
I just downloaded and rendered Jura11's bedroom test scene and rendered it on both of my graphic cards. My Specs : Win7x64Usp1, 32gig ram, Ryzen7 2700 cpu. 1080Ti 11gb render time 2231 seconds - 37 minutes 11 seconds. 2080Ti 11gb render time - Did not finish. Rendered a black screen after at least half an hour. Message log doesnt even have an entry for the render. After the 2080ti render, poser12 has gone pretty much unresponsive too. On launching poser 11 to do a comparison between the two versions, I find that despite being installed in different directories, the poser 11 library is totally dead. Yeah, somewhat regretting buying the update so far!
Hi there
Please check if you have enabled render in separate process,if yes please disable that or untick that,I'm sorry to hear that you have problems with my scene :-( RTX2080Ti should be supported like with OptiX,I tested my scene again and checked again scene and everything is working,can you check if you have there any figure which does have AO there?
ThanksJura
Jura11, no I didnt have it rendering in a separate process. Turns out it was my graphic driver, updated it and Poser12 is running fine. Until the driver itself crashes at least. Your scene renders just fine with Optix under windows 7. Shouldnt I be seeing Optix under Windows10 as well though? The option isnt there when I boot into Win10
Hi there
If you getting any crashes with Nvidia drivers, try raise TDR as per this article
https://docs.substance3d.com/spdoc/gpu-drivers-crash-with-long-computations-128745489.html
Yes you should be seeing OptiX with Windows 10, not sure with Win7, I have only Win10 installed there, can you please check drivers if you are using latest drivers?
Hope this helps
Thanks, Jura
NVidia has 2 products ranges: "Game Ready" and "Studio". I've been using the "Studio", which i find somewhat more stable and because I don't play at anything (Lol: I even don't have the time to do anything I'd like with Poser..)
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๐ฟย Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
๐ฟย Mac Mini M2, Sonoma 14.6.1, 16GB, 500GB SSD
๐ฟย Nas 10TB
๐ฟย Poser 13 and soon 14ย โค๏ธ
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What I see after rendering .. any ideas to solve this are welcome