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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)



Subject: How to create spotlights on faces in big scenes?


solstice69 ( ) posted Wed, 12 May 2021 at 2:53 AM · edited Sun, 12 January 2025 at 7:58 AM

Hey, I have the problem many times that a scene is lit nicely but the faces are too dark. Is there a way to create to a spotlight that only illuminate the face of a figure and not affecting the other areas? And ideas are very welcome. I am using Pro 11. Thanks!


3D-Mobster ( ) posted Wed, 12 May 2021 at 4:21 AM

I don't think there is any way to exclude certain objects as such. But you could make a spotlight and tell it to aim/target the face of the figure and then lower the "end angle" so it only hits the face.


seachnasaigh ( ) posted Wed, 12 May 2021 at 5:42 AM · edited Wed, 12 May 2021 at 5:43 AM

Maybe try setting attenuation to inverse square,

spotlight short range 1.PNG

and set distance end to some small -but nonzero- value?

spotlight short range 2.PNG

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hborre ( ) posted Wed, 12 May 2021 at 6:30 AM

Borrowing a Hollywood technique, maybe an area light might solve that problem.


solstice69 ( ) posted Thu, 13 May 2021 at 10:12 AM

Thanks for the tip, but when I switch the attenuation to inverse square, the light is not visible anymore. I set the figure's face as parent...


parkdalegardener ( ) posted Thu, 13 May 2021 at 12:26 PM

Try using Point At feature on directional spot light to get a starting position. Adjust falloff and the rest after that.



solstice69 ( ) posted Thu, 13 May 2021 at 1:13 PM

sorry, English is not my native language.. what is falloff?


SamTherapy ( ) posted Thu, 13 May 2021 at 1:41 PM

Probably not what you want to hear but...

If the scene is otherwise well lit but faces are too dark, there's something wrong with your lighting setup.

Although, in real life, things are seldom - if ever - lit how you'd want them to be. Are you going for realism or an idealized version?

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TwiztidKidd ( ) posted Fri, 14 May 2021 at 4:06 PM

Change the Ambient Color of their face textures from Black to a darker shade of Grey... or Orange... or Green 😄



SamTherapy ( ) posted Fri, 14 May 2021 at 5:06 PM

TwiztidKidd posted at 5:04PM Fri, 14 May 2021 - #4419180

Change the Ambient Color of their face textures from Black to a darker shade of Grey... or Orange... or Green 😄

picard-meme-facepalm.jpg

:D

Coppula eam se non posit acceptera jocularum.

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TwiztidKidd ( ) posted Fri, 14 May 2021 at 8:55 PM

7325972b3262111e918291e75a1e4b66.png



HartyBart ( ) posted Sat, 15 May 2021 at 1:25 AM · edited Sat, 15 May 2021 at 1:26 AM

For a still render, you might do the following:

  1. Make two renders, one normal, another over-lit.

  2. Bring the renders into Photoshop and stack them.

  3. With a big soft eraser brush at perhaps 15% opacity, brush into the dark render, to better reveal the faces in the lighter render beneath.



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Rhia474 ( ) posted Sat, 15 May 2021 at 8:25 AM

I think we'd need to know what your light setup is first. How many lights, and where? Do you have a screenshot of scene and light setup you can share? Do you have an environment of enclosure you're placing this scene in? Without those two, people much suggesting things from their own workflow, which may not bring you your desired results.


Eronik ( ) posted Sat, 15 May 2021 at 11:07 PM · edited Sat, 15 May 2021 at 11:10 PM

There is a mod for Skyrim Nexus that does exactly what you want. Basically it places a point light 1-2 feet in front of a character's mug. You can see that cheap trick in action when the character endowed with said point light faces a wall and lights up said wall, or anything that character comes close to.

The trick works really well, so long as you don't recognize the trick. Basically if you don't put your point light endowed character next to a wall, it's all good.

...and by placing a point light, in Poser lingo means, parenting a point-light to the head of the character you want lit up.


Summoner-Creations ( ) posted Sun, 16 May 2021 at 6:50 AM

if I understand correctly you are looking for such a light style ? no need to explain if it is another style that you are looking for.

Renders in Poser 11 Pro no Postwork render time 5sec in firefly 3 lights 1 infinite 1 spot for head V4 Ultimate 2.6 one spot for Egyptian-Crown

Light01.jpg

Light02.jpg


Summoner-Creations ( ) posted Sun, 16 May 2021 at 7:06 AM · edited Sun, 16 May 2021 at 7:06 AM

The light setup shown will or is a build part of the figure, meaning no matter how you pose or change location the light remains on the face including the distances. the renders are simple and just to show the basic result witch sure can be extended! It is set up with a hard shadow sure this can be removed to make a soft light on the face. the Environment Infinite light is set to a minimum to show the facial effect.


solstice69 ( ) posted Mon, 24 May 2021 at 8:14 AM

this is gorgeous, although your description is not enough for me to understand how you did it... can you please explain a little bit more elaborated?


SamTherapy ( ) posted Wed, 26 May 2021 at 4:43 PM

Soooo... not realistic, then?

Hey, I did ask.

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randym77 ( ) posted Wed, 26 May 2021 at 6:31 PM

Reality is overrated. ;-)

In TV land, they set up special lights to light the actors' faces. If it's a moving scene, they'll have to set up multiple key lights, so one will be there when the actor moves. You can't parent real life lights, alas.


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