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3D Modeling F.A.Q (Last Updated: 2024 Nov 10 9:34 pm)

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Subject: First model


Kuroi_Kenshi ( ) posted Tue, 23 October 2001 at 12:09 AM · edited Tue, 12 November 2024 at 11:14 PM

file_224594.jpg

It's not finished but it's not looking too bad so far. what do you think? ![robofront.jpg](http://server2049.virtualave.net/qiqo/CG/Robo/robofront.jpg)![Roboside.jpg](http://server2049.virtualave.net/qiqo/CG/Robo/Roboside.jpg)![neck.jpg](http://server2049.virtualave.net/qiqo/CG/Robo/neck.jpg)![joint.jpg](http://server2049.virtualave.net/qiqo/CG/Robo/joint.jpg)![back.jpg](http://server2049.virtualave.net/qiqo/CG/Robo/back.jpg) sorry for all the pics... :)


prodag ( ) posted Tue, 23 October 2001 at 12:49 AM

I like it Prodag


bloodsong ( ) posted Tue, 23 October 2001 at 6:15 PM

heyas; very cool. i like all the joint details, and that spine thing ya got going on there. :)


comastalker ( ) posted Wed, 24 October 2001 at 1:11 AM

smooth 'n' cool ;) reminds me on the robots in episode I. (the arms are very cool)


daeve ( ) posted Thu, 25 October 2001 at 7:20 AM

Very nice. You must be going to school for this if this truly is your first. One queston, though. Why so many polys in the spine? Metaguchi (using daeve's account)


Kuroi_Kenshi ( ) posted Thu, 25 October 2001 at 10:13 AM

Thanks everyone. No I don't go to school for this but I do want to become an animator. hum.. I don't know why so many polys.. that's the way Rhino did it... plus I'm using version 1.0 soooo... it needs a lot of work


GROINGRINDER ( ) posted Thu, 25 October 2001 at 8:18 PM

Excellent job.Nice leg joint setup.


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