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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 5:12 pm)



Subject: Suggestions for a Superfly Mat


primorge ( ) posted Thu, 22 July 2021 at 10:19 AM · edited Thu, 28 November 2024 at 4:20 AM

Maybe I have one but I haven't gone digging through the far corners of my runtimes, does anyone have suggestions for a Ruby material for Superfly? Seems like something that is easily done with PBR materials...

DSCF1040.JPGjck0217_brill_sothebys_hrvrtcc.jpg


primorge ( ) posted Thu, 22 July 2021 at 10:35 AM

I did a quick search... this is what I came up with for both Firefly and Superfly. Is it really as simple as that?

file_478432.jpgScreenshot_20210722-113159_Chrome.jpg


primorge ( ) posted Thu, 22 July 2021 at 10:37 AM

I'm seeing that the Superfly mat above is CyclesSurface. Alternatives?


Boni ( ) posted Thu, 22 July 2021 at 4:46 PM · edited Thu, 22 July 2021 at 4:49 PM

Worked on this all day as a challenge ... Had some elaborate nodes ... but frankly this worked the best from what I've worked on.

Simple-Ruby.jpg

Same setting for both gems. Render settings in Poser 12 include refractive and reflective caustics, 20 samples, adaptive sampling 10 and volume bounces 10.

Boni



"Be Hero to Yourself" -- Peter Tork


primorge ( ) posted Thu, 22 July 2021 at 6:26 PM

Thanks Boni. It's better than anything I could come up with. I'm a total noob at Superfly. I appreciate your efforts here :)

I'm seeing alot of different looks for rubies, the images I posted above are stones that are rough with age so seem more opaque, I'm guessing. But the newer cut stones images I see look quite a bit like yours.


TwiztidKidd ( ) posted Fri, 23 July 2021 at 8:32 AM
primorge ( ) posted Fri, 23 July 2021 at 1:29 PM

https://www.sothebys.com/en/auctions/ecatalogue/2016/magnificent-jewels-and-noble-jewels-ge1605/lot.330.html


TwiztidKidd ( ) posted Fri, 23 July 2021 at 3:00 PM

I would add a fake reflection map to the stone to make it shiny. I made one for you.

Red22.JPG



Rhia474 ( ) posted Fri, 23 July 2021 at 3:05 PM

Wby do you need fake reflections if you set up an environment that reflects and you have enough bounces?? Even Firefly didn't need that any more from 2014 on... confused.


primorge ( ) posted Fri, 23 July 2021 at 4:11 PM

"I would add a fake reflection map to the stone to make it shiny. I made one for you."

Actually it would be the specular that would make it shiny. The reflection map would make it reflect. But That's an old trick. A reflect node in Firefly does this but reflects what is actually in your scene... so it follows you need an environment to reflect. And at least one raytrace bounce as Rhia states... Besides, I was looking for a Superfly Mat. There's far less faking it tricks with physically based rendering. I've got a pretty good handle on Firefly, it's Superfly I need to work on.

I appreciate your intent though. Thanks.

reflect.png

ref2.png

ref3.png

ref4.png


TwiztidKidd ( ) posted Fri, 23 July 2021 at 9:41 PM

LOL "Twiz, get outta here with your fake knockout rubies!"



TwiztidKidd ( ) posted Sat, 24 July 2021 at 2:07 PM · edited Sat, 24 July 2021 at 2:10 PM

With my fake reflection lol preview and render... the stone is smooth, rounded off, doesn't have any polished facets, gotta find a different necklace.

prev.JPG

render.JPG



primorge ( ) posted Sat, 24 July 2021 at 3:40 PM

Well done. I'm not a hyper realism soapboxer anyway. Congats lol. I'll use a reflect node tbh. If the map method is preferable for your work than by all means. Hugs.


primorge ( ) posted Sat, 24 July 2021 at 8:08 PM

I will make one observation about those necklaces TwiztidKidd, rubies aside, they are very detailed. Every little tiny link perfectly natural looking. Where did you get the models? ;)


TwiztidKidd ( ) posted Sun, 25 July 2021 at 12:53 AM · edited Sun, 25 July 2021 at 12:57 AM

The necklace is from dforce Lea homewear outfit by Arryn, it's a does only product but I really like the way it renders in Poser. I love the Sofia collection necklace by RPublishing, it's beautifully crafted.



TwiztidKidd ( ) posted Sun, 25 July 2021 at 1:56 AM

Here's one more: https://www.renderosity.com/rr/mod/bcs/dazzler/102965

Untitled.JPG

Untitled1.JPG

Fake turquoise map lol Happy Sunday!

Turquoise.JPG



odf ( ) posted Sun, 25 July 2021 at 2:50 AM

I'm by no means an expert, but those are some strangely cut stones.

-- I'm not mad at you, just Westphalian.


primorge ( ) posted Sun, 25 July 2021 at 6:19 AM

I'm also by no means an expert but those are also some strangely non Superfly suggestions for a Superfly ruby material.

Screenshot_20210725-071812_Chrome.jpg


primorge ( ) posted Sun, 25 July 2021 at 6:22 AM

And turquoise stones look nothing like that. Take Care.


TwiztidKidd ( ) posted Sun, 25 July 2021 at 7:34 AM

Ok, sorry. Be well.



caisson ( ) posted Sun, 25 July 2021 at 12:17 PM

The biggest difference between Superfly and Firefly, my opinion, is in FF specular is a hack to avoid using actual raytraced reflections because they are so slow. SF is faster so specular is actual raytraced reflection. No need for a reflect node, reflection is on by default.

Based on this example I tried to duplicate the shader, and ended up with this:

gem01-r.jpg

gem01.jpg

The mesh is a primitive from Lightwave and scaled to about 1cm high in Poser (I set my units to meters). One infinite light and a jpg pano for a sky.

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Not approved by Scarfolk Council. For more information please reread. Or visit my local shop.


caisson ( ) posted Sun, 25 July 2021 at 12:18 PM

Using the Principled BSDF is easier, if I can find my old thread I'll post examples there and link back here.

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Not approved by Scarfolk Council. For more information please reread. Or visit my local shop.


primorge ( ) posted Sun, 25 July 2021 at 12:32 PM

Thanks Caisson


caisson ( ) posted Sun, 25 July 2021 at 12:51 PM

Found my thread in case it's useful - examples of Principled BSDF here - it's ridiculously useful, and simple to set up.

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Not approved by Scarfolk Council. For more information please reread. Or visit my local shop.


Rhia474 ( ) posted Sun, 25 July 2021 at 2:24 PM

That shader is great, caisson, thank you so much. Here I applied it to one of the necklaces from gcloudd's Soraya Set. EZSphere, one Sun light.

necklaceshader.jpg


primorge ( ) posted Sun, 25 July 2021 at 2:25 PM · edited Sun, 25 July 2021 at 2:27 PM

Wow. That's VERY useful. Looking at those settings options on the Principled BSDF I think I can get exactly the look I'm aiming for. I didn't realize it was that straightforward. There's all kinds of materials possible in that node.

Thanks again.


primorge ( ) posted Sun, 25 July 2021 at 6:06 PM

Poser 12 only. Not seeing the Principled BSDF in 11 cycles nodes.


primorge ( ) posted Sun, 25 July 2021 at 6:24 PM · edited Sun, 25 July 2021 at 6:25 PM

I am seeing everything in 11 that comprises the first shader Caisson posted though, so that will suffice. I might have 12 by the time I really need the shader but no rush. Looks like you can do some pretty nice skin things with the Principled.


raven ( ) posted Fri, 13 August 2021 at 9:17 AM · edited Fri, 13 August 2021 at 9:19 AM

I know it's a bit late of a late reply but also you could have a go with Ghostship2's free P11 UberShader in freestuff ( ghostship2 shader

For this pic on the ruby part of the earrings I just plugged red into Refract Color and set the IOR to 1.78 for ruby.

rubies.jpg



primorge ( ) posted Fri, 13 August 2021 at 7:46 PM

That looks truly excellent raven. I have that ghostship shader (I collect things and forget I have them)... thanks for the reminder and the tips :)


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