Fri, Nov 22, 4:06 PM CST

Renderosity Forums / Poser 11 / Poser Pro 11 OFFICIAL Technical



Welcome to the Poser 11 / Poser Pro 11 OFFICIAL Technical Forum

Forum Moderators: nerd

Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2024 Nov 17 7:07 pm)

banner

Welcome to the Poser Forums! Need help with these versions, advice on upgrading? Etc...you've arrived at the right place!


Looking for Poser Tutorials? Find those HERE



Subject: Removing a figure's hair that is supposed to be "Removable and re-sizable"


willshetterly ( ) posted Fri, 03 September 2021 at 1:59 PM · edited Fri, 22 November 2024 at 10:53 AM

I think I'm forgetting something very basic. Here's the problem:

I just got 3duniverse's Toon Scientist. The promotional text says, "Removable and re-sizable hair, Eyebrows and Mustache". The download only has one OBJ file, which is for the Scientist. In Poser 11, I can use the parameter dials to move the hair away from the Scientist, and I can make the hair invisible, but I can't delete it or save it as a separate prop/character to use with other characters.

I thought I would be able to change the parent for the hair and use it that way, but when I have the hair selected, the option under Object for Change Parent is grayed out, and the option under Figure for Set Figure Parent only lets me change the parent for the entire Scientist.

I'm sure the solution is obvious, but I'm just not seeing it. Any suggestions?


hborre ( ) posted Fri, 03 September 2021 at 4:17 PM

Have you checked the Hierarchy Editor? You might be able to spawn new props/figures from there.


willshetterly ( ) posted Fri, 03 September 2021 at 4:30 PM

hborre posted at 4:30PM Fri, 03 September 2021 - #4426584

Have you checked the Hierarchy Editor? You might be able to spawn new props/figures from there.

I'll do that shortly. Thanks for the suggestion!


willshetterly ( ) posted Fri, 03 September 2021 at 5:03 PM

I can find it in the hierarchy editor, but when I select it and click "Create New Figure", it asks for a name, then does nothing, so far as I can tell.


primorge ( ) posted Fri, 03 September 2021 at 8:10 PM

Select it in the hierarchy

Open the grouping tool

It should turn all red

Click spawn prop


VedaDalsette ( ) posted Fri, 03 September 2021 at 8:11 PM · edited Fri, 03 September 2021 at 8:12 PM

I always use the Grouping Tool to make props out of other props or figure body parts.

on edit: OMG, I was typing the same thing about grouping tool at the same time as primorge.



W11,Intel i9-14900KF @ 3.20GHz, 64.0 GB RAM, 64-bit, GeForce GTX 4070 Ti SUPER, 16GB. 

Old lady hobbyist.

All visual art or fiction is "playing with dolls."


primorge ( ) posted Fri, 03 September 2021 at 8:14 PM

Correction

Click 'Create Prop' sorry, wasn't looking at Poser.


primorge ( ) posted Fri, 03 September 2021 at 8:21 PM · edited Fri, 03 September 2021 at 8:23 PM

If you want to turn it into a conforming figure

Select the newly created prop

Enter the set up room

Navigate to the original figure in the library and load it while the prop is still selected

This will load the skeleton of the original figure

Leave the set up room, ignore any warnings

Select every body part in the newly created figure in the hierarchy, right click it, delete selected

Leave the head intact

Save to the library, give it a unique name

Fast and dirty conformer, should work


primorge ( ) posted Fri, 03 September 2021 at 8:30 PM

Probably not necessary. Parented prop is the same thing basically, just more difficult to apply injections to amongst a few other things...


primorge ( ) posted Fri, 03 September 2021 at 8:34 PM

Probably converting it to a conformer will be too much of a PITA, with geometries and such. Just ignore that, I tend to babble when I'm procrastinating on doing something in Poser lol.


willshetterly ( ) posted Fri, 03 September 2021 at 8:57 PM

This looks very helpful! Thanks! I hope to try it tonight.


primorge ( ) posted Fri, 03 September 2021 at 9:10 PM

Just a small note. I'm not sure what Poser version you are using but I just took a look in 11 pro and they apparently added a transfer body part function to the conformer creation process. It lets you select actors right there in the set up room via a hierarchy so you can skip the whole deletion process outside the set up room, nice feature. Just in case you decide to experiment with simple conformers.


willshetterly ( ) posted Fri, 03 September 2021 at 10:22 PM

Primorge, thanks for mentioning that. I do have 11 Pro, so I'll check on that. Soon, I hope.


NikKelly ( ) posted Sat, 04 September 2021 at 10:01 AM

Thank you all. Am now aware of these functions...


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.