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Poser Technical F.A.Q (Last Updated: 2024 Dec 04 2:47 am)

Welcome to the Poser Technical Forum.

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This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

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Subject: Strange distortion in figure rigged in Poser fitting room


aztecmarco ( ) posted Sun, 06 February 2022 at 6:32 PM · edited Thu, 30 January 2025 at 8:04 PM

Hello. I'm trying to create some antennas for M4 for use in Poser. As you can see in the first image, there's some type of distortion that shows up in the antenna mesh when I apply morphs to the base character.It looks a little zig zaggy.4YWkQvlJ0lVDkgmVngAdKSxuopa96aJFcZ1tCzbl.jpg

I created the antennas by extracting M4's eyebrow geometry, importing to Nomad on my iPad, exporting to Zbrush to retopologize, and then UV mapped in Blender. Once back in Poser 11, I created a figure and transferred all of M4 morphs. I'm able to conform the antennas, but when I use any extreme morphs on M4, the weird distortion appears. I've had this issues with clothing as well. Any ideas what might be causing the distortion? Oh and the new figure will not play well with M4's morphforms. All thoughts and comments appreciated

MYMQOTqQnvdgNmo6b8KTo4irGRKr34i6mSzF04R5.png

Y8rJhVUm03BhY4zvnsJH49nKF5Jt04CLf0JutZpH.png

o6NwjN0j8tNTzvqAM1jpmp1sH96YgriiS5YL3GXU.png


infinity10 ( ) posted Mon, 07 February 2022 at 1:21 AM
Use morph brush and smooth out the jagged mesh.

Eternal Hobbyist

 


aztecmarco ( ) posted Mon, 07 February 2022 at 10:45 AM

Thank you for your response. I'm hoping someone can point to a cause of the distortion rather than trying to fix it after the fact. I'm either doing something wrong in the creation process or there's a bug in the fitting room. If I use the morph brush I suspect I would have to apply it to each morph I'd like to apply and I'd rather not do that.


VedaDalsette ( ) posted Tue, 08 February 2022 at 5:18 PM

Is the morph on only the eyebrow or on the eyebrow and the face underneath?



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