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Poser Technical F.A.Q (Last Updated: 2024 Dec 04 2:47 am)
Welcome to the Poser Technical Forum.
Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)
This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.
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Thank you for your response. I'm hoping someone can point to a cause of the distortion rather than trying to fix it after the fact. I'm either doing something wrong in the creation process or there's a bug in the fitting room. If I use the morph brush I suspect I would have to apply it to each morph I'd like to apply and I'd rather not do that.
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Hello. I'm trying to create some antennas for M4 for use in Poser. As you can see in the first image, there's some type of distortion that shows up in the antenna mesh when I apply morphs to the base character.It looks a little zig zaggy.
I created the antennas by extracting M4's eyebrow geometry, importing to Nomad on my iPad, exporting to Zbrush to retopologize, and then UV mapped in Blender. Once back in Poser 11, I created a figure and transferred all of M4 morphs. I'm able to conform the antennas, but when I use any extreme morphs on M4, the weird distortion appears. I've had this issues with clothing as well. Any ideas what might be causing the distortion? Oh and the new figure will not play well with M4's morphforms. All thoughts and comments appreciated