Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)
I think they wanted a frosted glass opacity. Don't have my computer anymore. I think our guru. Bagginsbill had a mat for it. SuperFly or Firefly or both. Been a long time since I have seen it
Try frosted glass.
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OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly
9/11/2001: Never forget...
Smiles are contagious... Pass it on!
Today is the tomorrow you worried about yesterday
As you can see in the picture, the farther away from the glass,
How do you make glass that has a blurring effect?
I'm using Poser 11.
Thank you for your answers.
I would suggest that you watch this 10 min video, as it will give you a good understanding of how each map works and what each setting is used for when it comes to PBR or Superfly. It applies to all normal materials. And its actually very easy, but it is some very useful knowledge to have in the back of your head whenever you work with materials and will help you be able to sort of analyze them and know what you are after and what you need to change to get the effect you are after.
you guys are going to make your computers work too hard to render simple window glass. when I look through a window there isn't much refraction going on because the glass is not really that thick. Refraction is going to really increase you render time AND render noise. Just use glossy and transparent nodes for your glass. Roughness is the parameter that will make it look frosted. I'll post some examples but here is some simple glass used on the car windows. Renders fast and I can't tell that it's not "correct" with refraction.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
This is what I came up with. It's three layers. One layer gives you the glossy reflection and the other two create the frosted side so you get blur and shadow on the glass. It will look radically different depending on your light source. Should look good with your camera in a dark room looking out through the glass into a lit room as in the OP example.
W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740
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As you can see in the picture, the farther away from the glass,
How do you make glass that has a blurring effect?
I'm using Poser 11.
Thank you for your answers.