Fri, Jan 3, 2:02 PM CST

Renderosity Forums / Poser 12



Welcome to the Poser 12 Forum

Forum Moderators: nerd Forum Coordinators: nerd

Poser 12 F.A.Q (Last Updated: 2024 Dec 22 9:02 pm)



Welcome to the Poser Forums! Need help with these versions, advice on upgrading? Etc...you've arrived at the right place!


Looking for Poser Tutorials? Find those HERE



Subject: The Hair Revolution - Ghostship Hair Shader System


TheAnimaGemini ( ) posted Tue, 03 May 2022 at 9:10 AM ยท edited Tue, 03 May 2022 at 9:10 AM

Another Portrait attempt with the hairshader. have to say really love it. Results are always magnifique.ย 

I am refining my portrait skills, because it was horrible. Also dig deeper in High Key lightning.ย 

4 Lights were used here. (Area lights) 2 which light the background 2 which light LF.Left and right.ย  I scale all the lights up . (Pretty much.)

DOF 3.6

Postwork, a bit contrast, a bit desaturate

and a bit eyeย enhancements. They come out to blurry. Character is from Tempesta. Femi. Flower crown is an old V3 product from Lisa .WVFXeIc973EPoOtutGIkWhtANwIYmoZGzQAEn1lT.jpg


La vie est รฉternelle. L'amour est immortel.

โ€œDwell on the beauty of life. Watch the stars, and see yourself running with them.โ€
โ€•ย Marcus Aurelius,


hborre ( ) posted Tue, 03 May 2022 at 10:08 AM

Have you considered experimenting with the Blackbody node on your light setups for the Superfly renders?ย  To my eyes, the illumination appears different, more realistic.


TheAnimaGemini ( ) posted Tue, 03 May 2022 at 11:22 AM
hborre posted at 10:08 AM Tue, 3 May 2022 - #4438080

Have you considered experimenting with the Blackbody node on your light setups for the Superfly renders?ย  To my eyes, the illumination appears different, more realistic.

No, not really till now. At last not in Poser.ย  I am still a novice in portraits, but thanks for the idea. Will check this out.

La vie est รฉternelle. L'amour est immortel.

โ€œDwell on the beauty of life. Watch the stars, and see yourself running with them.โ€
โ€•ย Marcus Aurelius,


hborre ( ) posted Tue, 03 May 2022 at 11:55 AM

Let me know if you need some tips or guidance.ย  I have been converting standard lights to Blackbody for some time now and I have a repertoire of settings that I use on a regular basis.


TheAnimaGemini ( ) posted Tue, 03 May 2022 at 1:35 PM
hborre posted at 11:55 AM Tue, 3 May 2022 - #4438082

Let me know if you need some tips or guidance.ย  I have been converting standard lights to Blackbody for some time now and I have a repertoire of settings that I use on a regular basis.

Thanks. I have experience in Blender lights with blackbody, but it is kind of difficult to archive the same quality in Poser.ย 

La vie est รฉternelle. L'amour est immortel.

โ€œDwell on the beauty of life. Watch the stars, and see yourself running with them.โ€
โ€•ย Marcus Aurelius,


ghostship2 ( ) posted Wed, 04 May 2022 at 1:33 PM ยท edited Wed, 04 May 2022 at 1:33 PM

@ TheAnimaGemini Another beautiful render!

Love big, soft lights. The issue is that you don't get those wonderful speculars in the eyes and hair with that lighting. My workaround is to use double lights. One large soft light. Duplicate that light and pull it slightly in front of the original. Scale down the light in front. That will make it more intense and create the speculars you want.

pJN35FM4vwJ7eK5xzBPZccFveWYENKWEzfokjQt9.jpg

RnMNE8XiTeswRyInvZjHmDo7DwvVmi0kfajBxTGh.jpg

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


hborre ( ) posted Wed, 04 May 2022 at 3:31 PM

That's actually an excellent idea.ย  In "Lighting and Rendering" by Jeremy Birn, that technique is suggested for controlling diffuse and specular lighting on a scene or portrait.ย  I'll keep this in mind in my next setup.


TheAnimaGemini ( ) posted Thu, 05 May 2022 at 12:36 AM

@ghostship2

Awesome idea. I try with point light, but just looked fake.ย 

Thanks.ย 

La vie est รฉternelle. L'amour est immortel.

โ€œDwell on the beauty of life. Watch the stars, and see yourself running with them.โ€
โ€•ย Marcus Aurelius,


Y-Phil ( ) posted Thu, 05 May 2022 at 1:16 AM

Fantastic idea... Thank you!

๐’ซ๐’ฝ๐“Ž๐“


(ใฃโ—”โ—กโ—”)ใฃ

๐Ÿ‘ฟย Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
๐Ÿ‘ฟย Mac Mini M2, Sequoia 15.2, 16GB, 500GB SSD
๐Ÿ‘ฟย Nas 10TB
๐Ÿ‘ฟย Poser 13 and soon 14ย โค๏ธ


RedPhantom ( ) posted Fri, 06 May 2022 at 11:05 AM ยท edited Fri, 06 May 2022 at 11:05 AM
Site Admin

I've been playing with the hair and finally got something worthy of sharing. Just for clarification, it wasn't the hair shader that caused the delays. That was great from the first render.


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


ghostship2 ( ) posted Fri, 06 May 2022 at 9:10 PM

@RedPhantom Looks great. I would also suggest to turn on cast shadows for that hair. The back of her neck and the hair behind there should all be in shadow.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


RedPhantom ( ) posted Fri, 06 May 2022 at 9:29 PM
Site Admin

The shadows are on. It's likely the lights.


Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


Miss B ( ) posted Fri, 06 May 2022 at 9:47 PM ยท edited Fri, 06 May 2022 at 9:47 PM

OK, I've been up to my eyebrows in beta testing the past few weeks, but I've FINALLY had a couple of days off, sooooo . . . I decided I should play with Ghostship's Hair Shaders.ย  Needless to say these are not what I would call "final renders", as I really need to get into lighting them better.ย  I've made a note of the 2 lights suggested above and will definitely be trying it.

Anyway, Since I've had Ali's Hr-159 for quite a while, and hadn't use it recently, I figured that should be a good one to start with.ย  The first 2 renders below are with Hr-159, the first using the Vertical Blonde 2 Shader, and the second using the Vertical Red 2 Shader.

jtKKkiHULjZOJJknPtxnyEv8sEVccJxWOCougE0V.png


4ZPDh18BexRGnlwo0Hd11hhycm83FIqX1B9dyRSw.png


Then I decided to try one of my other favorite hair products, SAV's Marina Hair, and I used the Vertical Red 3 Shader for this one.


N05xAziUl8X4lATsu7aCohgllY5xqkw8Tg7Xe06K.png


I definitely need to get a handle on the lighting, and I can't wait to try out more of the shaders.ย  Thank you Ghostship . . . You Are Da Man!!!ย  😁


_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


ghostship2 ( ) posted Fri, 06 May 2022 at 11:19 PM

@RedPhantom OK. My second guess is that you have shadows turned off at one or more of the lights. That will look the same as turning them off on an object.

@Miss B Looks good! SAV hair always ships with shadows turned off.

I know I sound like a broken record.lol

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


RedPhantom ( ) posted Sat, 07 May 2022 at 6:57 AM ยท edited Sat, 07 May 2022 at 6:57 AM
Site Admin

@Ghostship I'd checked that too. Two of the lights had depth-mapped shadows, but switching them to raytraced didn't help. Wiping out all the lights and putting one point light in gave my shadows so the lights must have been just right to cancel out each other's shadows.



Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage

Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10


Miss B ( ) posted Sat, 07 May 2022 at 11:40 AM
ghostship2 posted at 11:19 PM Fri, 6 May 2022 - #4438240

@RedPhantom OK. My second guess is that you have shadows turned off at one or more of the lights. That will look the same as turning them off on an object.

@Miss B Looks good! SAV hair always ships with shadows turned off.

I know I sound like a broken record.lol

But a subject I totally forgot about, so thanks (again) for the reminder.ย  😉

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


ChromeStar ( ) posted Sat, 07 May 2022 at 12:51 PM
Miss B posted at 9:47 PM Fri, 6 May 2022 - #4438235

OK, I've been up to my eyebrows in beta testing the past few weeks, but I've FINALLY had a couple of days off, sooooo . . . I decided I should play with Ghostship's Hair Shaders.ย  Needless to say these are not what I would call "final renders", as I really need to get into lighting them better.ย  I've made a note of the 2 lights suggested above and will definitely be trying it.

Anyway, Since I've had Ali's Hr-159 for quite a while, and hadn't use it recently, I figured that should be a good one to start with.ย  The first 2 renders below are with Hr-159, the first using the Vertical Blonde 2 Shader, and the second using the Vertical Red 2 Shader.


4ZPDh18BexRGnlwo0Hd11hhycm83FIqX1B9dyRSw.png



Nice color and shine. I do think this one would benefit from a little more bump and some more work on the transparency map though.


Miss B ( ) posted Sat, 07 May 2022 at 1:42 PM

ChromeStar posted at 12:51 PM Sat, 7 May 2022 - #4438265

Miss B posted at 9:47 PM Fri, 6 May 2022 - #4438235

Anyway, Since I've had Ali's Hr-159 for quite a while, and hadn't use it recently, I figured that should be a good one to start with.ย  The first 2 renders below are with Hr-159, the first using the Vertical Blonde 2 Shader, and the second using the Vertical Red 2 Shader.


4ZPDh18BexRGnlwo0Hd11hhycm83FIqX1B9dyRSw.png



Nice color and shine. I do think this one would benefit from a little more bump and some more work on the transparency map though.
The trans map is the one provided with Ali's Hr-159 Hair set, and I used it according to Ghostship's instructions in the PDF file he included with his set of Shaders.ย  That said, however, I do agree the trans map seemed to do a better job on my first attempt, with the lighter shade for the hair.ย  I also believe it's a lighting thing, since I just did quick renders with my default lighting.ย  I am planning on doing better renders with better lighting, which should help a good deal.

As far as the bump map goes, Ghostship set those up with each of his Shaders so, again, I think better lighting may help with that as well.

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


Miss B ( ) posted Sat, 07 May 2022 at 2:03 PM ยท edited Sat, 07 May 2022 at 2:11 PM

ghostship2 posted at 11:19 PM Fri, 6 May 2022 - #4438240

@Miss B Looks good! SAV hair always ships with shadows turned off.


Hmmmm, I just loaded SAV's Marina Hair in a new scene in P12, and checked to see if Casts Shadows was indeed turned off, and it's not. ย  The Casts Shadows in the Properties Panel is checked, and since I didn't do anything as far as that's concerned when I was working on that Hair yesterday, I didn't specifically turn it on or off.

OK, since the Marina Hair is a prop hair, I just loaded up SAV's Goldy Hair, and when I clicked on the Hip actor, it has Casts Shadows checked as well.ย  Just saying.

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


hborre ( ) posted Sat, 07 May 2022 at 2:48 PM

Iโ€™ve been working on a personal project converting Syyd Raven skin shaders to PBR and havenโ€™t had time to play with the hair shaders. ย Very soon Iโ€™ll begin to play.ย 


ghostship2 ( ) posted Sat, 07 May 2022 at 5:17 PM

Cast shadows is usually in the neck joint of conforming hair.ย 

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


Miss B ( ) posted Sat, 07 May 2022 at 5:38 PM
ghostship2 posted at 5:17 PM Sat, 7 May 2022 - #4438273

Cast shadows is usually in the neck joint of conforming hair.ย 

AHA!ย  I'll double check that.

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


hborre ( ) posted Sat, 07 May 2022 at 6:43 PM

I consider this a quick setup and render, I wanted to work with one of Syyd Raven's skin textures I was revamping to P12 PBR.ย  I used Littlefox's Amanda Hair with GS's Grey 2 hair color.ย  The lighting is also ghostships, toned down in intensity because of light-colored hair and converted to Blackbody emission @ 5600 degrees Kelvin.ย  I have been converting all my Superfly lighting to a more realistic emission, in this case, more neutral colorless lighting found around a cloudless, midday noon.ย  For the hair shader, I added a Bright/Contrast node to the Color node to increase the contrast; my rationale is that bright lights and light-colored hair are a bad combination, you can lose quite a bit of hair details.ย  Aeon Soul Stily outfit also got a texture revamp.ย  You will notice the SSS in V4's skin is a little high but I left it that way to demonstrate the lack of self-glow into the hair shadows.ย  I might revisit this scene for a better render.

5bfdk5pjLrz46GKrTyna4k0D2WixrMZOpMqaCj4h.png


Rhia474 ( ) posted Sat, 07 May 2022 at 10:22 PM

I think I'm good now.

kul80s6T8EYYaZu5Awt8ReZuY1i6UPh8qaR5Z8pL.jpg


Ades hair from SAV (yes, checked the shadows...). Used the excellent setup for lights (though I only used three scaled up lights and a HDRI on the background) and camera settings from TheAnimaGemini above.


ghostship2 ( ) posted Sun, 08 May 2022 at 11:44 AM

@Rhia474 That looks great! A couple of things not hair related: Switch the figure's skinning method to Poser Unimesh and that will remove the zig-zag lines on her skin where the joints meet. (you can see one around her armpit. Also: most hair pieces need some morphing on the skull cap to clear the figure's forehead. That curved line on her forehead is the skull cap intersecting her forehead. Some hair pieces have a morph built in for fixing this. Otherwise use the morph brush to "loosen fit" on that.

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


ghostship2 ( ) posted Sun, 08 May 2022 at 6:08 PM

Had to keep some of the original texture map on this one. The tails are new. The transmap probably needs some tweaking.

NmzFvzoPLH3g9gHBwZ8VhNrJbk8Mfur6WgnsdoWG.jpg

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


Y-Phil ( ) posted Mon, 09 May 2022 at 2:59 AM
ghostship2 posted at 6:08 PM Sun, 8 May 2022 - #4438305

Had to keep some of the original texture map on this one. The tails are new. The transmap probably needs some tweaking.


Wow โค


๐’ซ๐’ฝ๐“Ž๐“


(ใฃโ—”โ—กโ—”)ใฃ

๐Ÿ‘ฟย Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
๐Ÿ‘ฟย Mac Mini M2, Sequoia 15.2, 16GB, 500GB SSD
๐Ÿ‘ฟย Nas 10TB
๐Ÿ‘ฟย Poser 13 and soon 14ย โค๏ธ


Miss B ( ) posted Mon, 09 May 2022 at 12:25 PM
Y-Phil posted at 2:59 AM Mon, 9 May 2022 - #4438322
ghostship2 posted at 6:08 PM Sun, 8 May 2022 - #4438305

Had to keep some of the original texture map on this one. The tails are new. The transmap probably needs some tweaking.


Wow โค


I'll second that!!ย  😁

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


Y-Phil ( ) posted Thu, 12 May 2022 at 1:40 AM ยท edited Thu, 12 May 2022 at 1:40 AM

OutofTouch's Zoey hair is gorgeous for a transmapped hair. I wish we had in Poser those beautiful hairs daz provides (I mean: dynamic, as I've never been able to create hairs "the-Poser-way")ย 
That said, joking aside:ย 
if a woman looks at me like that...ย  woah... lol

eOhZDt0ypeavCxfq5jEbuUdGLdmCXLOTYYuXLWp9.jpg

๐’ซ๐’ฝ๐“Ž๐“


(ใฃโ—”โ—กโ—”)ใฃ

๐Ÿ‘ฟย Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
๐Ÿ‘ฟย Mac Mini M2, Sequoia 15.2, 16GB, 500GB SSD
๐Ÿ‘ฟย Nas 10TB
๐Ÿ‘ฟย Poser 13 and soon 14ย โค๏ธ


hborre ( ) posted Thu, 12 May 2022 at 9:53 AM

Very nice!


Y-Phil ( ) posted Thu, 12 May 2022 at 11:16 AM

hborre posted at 9:53 AM Thu, 12 May 2022 - #4438518

Very nice!

Thank you 😄


๐’ซ๐’ฝ๐“Ž๐“


(ใฃโ—”โ—กโ—”)ใฃ

๐Ÿ‘ฟย Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
๐Ÿ‘ฟย Mac Mini M2, Sequoia 15.2, 16GB, 500GB SSD
๐Ÿ‘ฟย Nas 10TB
๐Ÿ‘ฟย Poser 13 and soon 14ย โค๏ธ


ghostship2 ( ) posted Sun, 15 May 2022 at 5:01 PM

@Y-Phil

Beautiful!

W10, Ryzen 5 1600x, 16Gb,RTX2060Super+GTX980, PP11, 11.3.740


Y-Phil ( ) posted Mon, 16 May 2022 at 1:50 AM
ghostship2 posted at 5:01 PM Sun, 15 May 2022 - #4438642

@Y-Phil

Beautiful!

Thank you so much Mr. Ghostship2 😄

๐’ซ๐’ฝ๐“Ž๐“


(ใฃโ—”โ—กโ—”)ใฃ

๐Ÿ‘ฟย Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
๐Ÿ‘ฟย Mac Mini M2, Sequoia 15.2, 16GB, 500GB SSD
๐Ÿ‘ฟย Nas 10TB
๐Ÿ‘ฟย Poser 13 and soon 14ย โค๏ธ


CobraBlade ( ) posted Sun, 10 December 2023 at 5:15 PM ยท edited Sun, 10 December 2023 at 5:15 PM
Online Now!

I think the search has failed me, as I'm sure there is a newer thread somewhere, so apologies for resurrecting this. Ghostship's Hair Shader works really well with most things I've throw at it, but has anyone had any luck using it with Vida Hair? I'm just not getting a good result. I'm basically trying to recreate what I did in Poser 11 here, now in Poser 13.REA72PRBKIikdcufXhigKrREjFcpMaj7kn22AOcN.jpg

Using the exact same light set (VexLights 2) and everything, this is what I've gotten... but the reflections seem to be going crazy on Vida Hair.

PkJ2v2720ye3QNTibcCXwkyhzyjTYhHE229XZ3Ss.png

(There also seems to now be a bug with Poser 13 exports that tears into images with random transparencies)

Poser scripts by Snarlygribbly


Y-Phil ( ) posted Tue, 12 December 2023 at 2:19 PM ยท edited Tue, 12 December 2023 at 2:19 PM

I've noticed that with some "old" hairs, their bump was somewhat weak (not sure if it's the right word or not).
If you check Ghostship's material setup, you should see a compound node: jump in and try to increase the Bump: strength parameter. In my case, I had to use 0.5.

Here, I've used one of OutofTouch Blending maps to juxtapose two colors, with the Bump distance raised to 0.5

8nsDX7GQgBv2hLPWkZbJSXgrnXhL3J1ygqanB4ZW.png


๐’ซ๐’ฝ๐“Ž๐“


(ใฃโ—”โ—กโ—”)ใฃ

๐Ÿ‘ฟย Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
๐Ÿ‘ฟย Mac Mini M2, Sequoia 15.2, 16GB, 500GB SSD
๐Ÿ‘ฟย Nas 10TB
๐Ÿ‘ฟย Poser 13 and soon 14ย โค๏ธ


hborre ( ) posted Tue, 12 December 2023 at 3:54 PM

There are several ways to change the bump map intensity by adding an HSV or Brightness/Contrast node between the bump and the Compound nodes.ย  Modifying the shader in this way will give you direct control without entering the Compound Node, especially if you are timid poking around the Material Room.


CobraBlade ( ) posted Wed, 13 December 2023 at 3:35 PM ยท edited Wed, 13 December 2023 at 3:35 PM
Online Now!

Thank you for the tips about bump strength.
After playing around with it, I guess it isn't the level of shine I'm having the issue with, but more with how it is being applied.

The blue highlighted areas have such intense shine from the rest of the hair. I don't suppose I can somehow increase the bump for just these parts.


Then the highlighted green section changes so abruptly between dull & shiny like this. Anything I can do short of changing the lighting? I don't really want to change the lights as I'm happy with how everything else is looking besides the hair, and moving/changing the lights would change all of that too.

hczbvRyfahkMVPPr8vDnwayh0dDxZBcoPIxvea5s.png

Poser scripts by Snarlygribbly


hborre ( ) posted Wed, 13 December 2023 at 4:32 PM

Okay, so adjustments will need to be made within the Compound node itself.ย  There are nodes and settings there can be tweaked.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.