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Poser 12 F.A.Q (Last Updated: 2024 Oct 22 2:54 pm)
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Previous versions of Poser use a different Python version, that's probably the issue here. The latest Poser 12 is using "Python 3.7.9 ".
Maybe there's a way of porting the old code, or you could ask the SynthEyes people about it.
There's also a Python forum here at Renderosity where you can look for help.
So the creator of the program contacted me saying this:
So the necessary prerequisite for updating the SynthEyes to Poser export is for someone to supply me with a description of the python changes that have been made and the overall current documentation of poser python. (Note that python 2.7 vs 3 doesn't really matter here, it's what functions poser exposes.)
In my preliminary search, I don't see any information on this. As I'm quite busy on other areas in SynthEyes, the way to speed such updates would be to track down that documentation and forward it to me, perhaps with the assistance of the Poser folks. Hopefully they haven't made major changes and its just a few minor tweaks that can be easily accomplished.
So does anyone know where I can find it so I can send it to him?
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Poser 12 | Octane Render | Real-Flow | 3DCoat | Speed Tree | Adobe Premiere | Adobe After Effects | Adobe Audition | Adobe Photoshop
Are you talking about this?
I doesn't seem too long.
Help on built-in module poser:
NAME
poser
SUBMODULES
DialogSimple
CLASSES
builtins.Exception(builtins.BaseException)
error
builtins.object
AnimSetType
ClothSimulatorType
CredManagerType
Dialog
DialogDirChooser
DialogFileChooser
DialogTextEntry
GeomType
HairType
ImExporterType
MaterialLayerType
MaterialNodeManagerType
MaterialType
MotionNodeType
MotionRigType
MovieMakerType
Palette
-- More --
Win10 - AMD 2nd Gen Ryzen Threadripper 2950X, 16-Core, 32 Thread 4.4 GHz - 128GB Ram - X2 GeForce RTX 3060 Ti - 3D-connexion
Poser 12 | Octane Render | Real-Flow | 3DCoat | Speed Tree | Adobe Premiere | Adobe After Effects | Adobe Audition | Adobe Photoshop
It's built into Poser's python shell. I tried to post it but it's too long.
Open the shell Window>Addon>Python Shell
Type:
help(poser)
copy that and send it to SynthEyes.
Are you talking about this?
I doesn't seem too long.
Help on built-in module poser:
NAME
poser
SUBMODULES
DialogSimple
CLASSES
builtins.Exception(builtins.BaseException)
error
builtins.object
AnimSetType
ClothSimulatorType
CredManagerType
Dialog
DialogDirChooser
DialogFileChooser
DialogTextEntry
GeomType
HairType
ImExporterType
MaterialLayerType
MaterialNodeManagerType
MaterialType
MotionNodeType
MotionRigType
MovieMakerType
Palette
-- More --
Sorry for the double post I forgot to quote you.
Win10 - AMD 2nd Gen Ryzen Threadripper 2950X, 16-Core, 32 Thread 4.4 GHz - 128GB Ram - X2 GeForce RTX 3060 Ti - 3D-connexion
Poser 12 | Octane Render | Real-Flow | 3DCoat | Speed Tree | Adobe Premiere | Adobe After Effects | Adobe Audition | Adobe Photoshop
I believe I got it. I didn't know I had to hit either the space bar or enter to go down Pages or lines. But it was tricky and took me an hour to get it right. I had to hold space for a while because the command prompt automatically closed after a certain period of time. I eventually found out that when it goes past a certain line it closes the command prompt automatically. So I had to carefully keep pushing and copying as I go so I wouldn't go past a certain point to make sure I copied It All Before The Prompt closes.
I sent it just now to the app's Devs and now I just have to wait for a reply.
Thanks all. I will update you
Win10 - AMD 2nd Gen Ryzen Threadripper 2950X, 16-Core, 32 Thread 4.4 GHz - 128GB Ram - X2 GeForce RTX 3060 Ti - 3D-connexion
Poser 12 | Octane Render | Real-Flow | 3DCoat | Speed Tree | Adobe Premiere | Adobe After Effects | Adobe Audition | Adobe Photoshop
Its been a while since I had the need to import tracking data from external apps, but IIRC (depending on app you're exporting from__?) you can export the solved camera in COLLADA format and import that file into Poser, no script needed... Like I say, its been a while things may have changed...
Y'all have a great day.
It didn't work for me. No animation was imported and the tracking points looked weird.Its been a while since I had the need to import tracking data from external apps, but IIRC (depending on app you're exporting from__?) you can export the solved camera in COLLADA format and import that file into Poser, no script needed... Like I say, its been a while things may have changed...
Win10 - AMD 2nd Gen Ryzen Threadripper 2950X, 16-Core, 32 Thread 4.4 GHz - 128GB Ram - X2 GeForce RTX 3060 Ti - 3D-connexion
Poser 12 | Octane Render | Real-Flow | 3DCoat | Speed Tree | Adobe Premiere | Adobe After Effects | Adobe Audition | Adobe Photoshop
JAFO posted at 3:40 PM Tue, 20 December 2022 - #4452254In fact, one day, I tried to import a character and its pose, from daz to Poser. The advice I received was to transfer the character using the Collada format, and the pose information using the BVH format.It didn't work for me. No animation was imported and the tracking points looked weird.Its been a while since I had the need to import tracking data from external apps, but IIRC (depending on app you're exporting from__?) you can export the solved camera in COLLADA format and import that file into Poser, no script needed... Like I say, its been a while things may have changed...
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Y-Phil posted at 6:30 AM Sun, 25 December 2022 - #4452490
spartan00j posted at 8:38 PM Sat, 24 December 2022 - #4452472Its Okay, I'm going to go with this software. The dev got the demo working for me. But he also sent this message that I don't understand.JAFO posted at 3:40 PM Tue, 20 December 2022 - #4452254In fact, one day, I tried to import a character and its pose, from daz to Poser. The advice I received was to transfer the character using the Collada format, and the pose information using the BVH format.It didn't work for me. No animation was imported and the tracking points looked weird.Its been a while since I had the need to import tracking data from external apps, but IIRC (depending on app you're exporting from__?) you can export the solved camera in COLLADA format and import that file into Poser, no script needed... Like I say, its been a while things may have changed...
Could it work for you?
Can anyone help?
BTW there is a potentially useful call in that document that would let the frame rate in poser be set automatically by SynthEyes. There is an additional required argument value called an "increment". Can you see from the poser user interface or documentation what that value is and should be? (It looks like the frame rate can only be an integer, so perhaps the increment might be a way to adjust to the non-integer rates typically used these days).
Win10 - AMD 2nd Gen Ryzen Threadripper 2950X, 16-Core, 32 Thread 4.4 GHz - 128GB Ram - X2 GeForce RTX 3060 Ti - 3D-connexion
Poser 12 | Octane Render | Real-Flow | 3DCoat | Speed Tree | Adobe Premiere | Adobe After Effects | Adobe Audition | Adobe Photoshop
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Hello, I'm thinking about purchasing this software. When using a demo and exporting the tracking information to a poser script I get this error message after running the script in poser.
Granite I believe this was designed for poser 6. I'm using poser 12. Is there a way to correct this? Here's the start of the exported script.
# Poser Exporter:
# Exported Sun, Dec 18, 2022 02:04:32 AM
# Intended for Poser version 6
scene = poser.Scene();
maker = scene.MovieMaker();
# TODO: unsupported--- scene.SetFramesPerSecond(30);
# TODO: set number of frames for bottom timeline
scene.SetOutputRange(0, 201);
maker.OutputStartFrame(0);
maker.OutputEndFrame(201);
scene.SetOutputRes(960, 720);
maker.SetOutputRes(960, 720);
scene.SetBackgroundMovie("C:\\Users\\spart\\Downloads\\tracking\\Walking to the beach through wood camera00000.ifl");
trkgeom = poser.NewGeometry();
Win10 - AMD 2nd Gen Ryzen Threadripper 2950X, 16-Core, 32 Thread 4.4 GHz - 128GB Ram - X2 GeForce RTX 3060 Ti - 3D-connexion
Poser 12 | Octane Render | Real-Flow | 3DCoat | Speed Tree | Adobe Premiere | Adobe After Effects | Adobe Audition | Adobe Photoshop