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Poser 12 F.A.Q (Last Updated: 2024 Nov 29 11:16 am)



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Subject: SynthEyes Importing Issues


Uncanny_Film ( ) posted Sun, 18 December 2022 at 2:51 AM · edited Tue, 03 December 2024 at 11:30 PM

Hello, I'm thinking about purchasing this software. When using a demo and exporting the tracking information to a poser script I get this error message after running the script in poser.

QWax7ZhJcqyQNUQCVNY0TGIJfVn1jesXOU22vRWv.png

Granite I believe this was designed for poser 6. I'm using poser 12. Is there a way to correct this? Here's the start of the exported script.



# Poser Exporter: 

# Exported Sun, Dec 18, 2022 02:04:32 AM

# Intended for Poser version 6

scene = poser.Scene();

maker = scene.MovieMaker();

# TODO: unsupported--- scene.SetFramesPerSecond(30);

# TODO: set number of frames for bottom timeline

scene.SetOutputRange(0, 201);

maker.OutputStartFrame(0);

maker.OutputEndFrame(201);

scene.SetOutputRes(960, 720);

maker.SetOutputRes(960, 720);

scene.SetBackgroundMovie("C:\\Users\\spart\\Downloads\\tracking\\Walking to the beach through wood camera00000.ifl");

trkgeom = poser.NewGeometry();





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EVargas ( ) posted Sun, 18 December 2022 at 6:59 AM

Previous versions of Poser use a different Python version, that's probably the issue here. The latest Poser 12 is using "Python 3.7.9 ".

Maybe there's a way of porting the old code, or you could ask the SynthEyes people about it.

There's also a Python forum here at Renderosity where you can look for help.


EVargas.Art


hborre ( ) posted Sun, 18 December 2022 at 9:55 AM

Unfortunately, it's up to the vendor to update the script so that it may work in P12.  Other users might give you guidance but they cannot provide a solution without exclusive permission from the creators.


Uncanny_Film ( ) posted Sun, 18 December 2022 at 10:12 PM

So the creator of the program contacted me saying this:


So the necessary prerequisite for updating the SynthEyes to Poser export is for someone to supply me with a description of the python changes that have been made and the overall current documentation of poser python.  (Note that python 2.7 vs 3 doesn't really matter here, it's what functions poser exposes.)

In my preliminary search, I don't see any information on this. As I'm quite busy on other areas in SynthEyes, the way to speed such updates would be to track down that documentation and forward it to me, perhaps with the assistance of the Poser folks. Hopefully they haven't made major changes and its just a few minor tweaks that can be easily accomplished.


So does anyone know where I can find it so I can send it to him?




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nerd ( ) posted Mon, 19 December 2022 at 1:46 AM · edited Mon, 19 December 2022 at 1:49 AM
Forum Moderator

It's built into Poser's python shell. I tried to post it but it's too long.

Open the shell Window>Addon>Python Shell

Type:

help(poser)

copy that and send it to SynthEyes.


Uncanny_Film ( ) posted Mon, 19 December 2022 at 3:58 PM

Are you talking about this?

I doesn't seem too long.


8QTIqFPU9mkfplcevnSAAS0VtCvYFYPLjTsC1GHX.PNG




Help on built-in module poser:


NAME

    poser


SUBMODULES

    DialogSimple


CLASSES

    builtins.Exception(builtins.BaseException)

        error

    builtins.object

        AnimSetType

        ClothSimulatorType

        CredManagerType

        Dialog

        DialogDirChooser

        DialogFileChooser

        DialogTextEntry

        GeomType

        HairType

        ImExporterType

        MaterialLayerType

        MaterialNodeManagerType

        MaterialType

        MotionNodeType

        MotionRigType

        MovieMakerType

        Palette

-- More  --




Win10 - AMD 2nd Gen Ryzen Threadripper 2950X, 16-Core, 32 Thread 4.4 GHz - 128GB Ram - X2 GeForce RTX 3060 Ti - 3D-connexion  

Poser 12 | Octane Render |  Real-Flow | 3DCoat | Speed Tree | Adobe Premiere  |  Adobe After Effects |  Adobe Audition |  Adobe Photoshop


Uncanny_Film ( ) posted Tue, 20 December 2022 at 9:47 AM
nerd posted at 1:46 AM Mon, 19 December 2022 - #4452101

It's built into Poser's python shell. I tried to post it but it's too long.

Open the shell Window>Addon>Python Shell

Type:

help(poser)

copy that and send it to SynthEyes.

Are you talking about this?

I doesn't seem too long.


8QTIqFPU9mkfplcevnSAAS0VtCvYFYPLjTsC1GHX.PNG




Help on built-in module poser:


NAME

    poser


SUBMODULES

    DialogSimple


CLASSES

    builtins.Exception(builtins.BaseException)

        error

    builtins.object

        AnimSetType

        ClothSimulatorType

        CredManagerType

        Dialog

        DialogDirChooser

        DialogFileChooser

        DialogTextEntry

        GeomType

        HairType

        ImExporterType

        MaterialLayerType

        MaterialNodeManagerType

        MaterialType

        MotionNodeType

        MotionRigType

        MovieMakerType

        Palette

-- More  --


Sorry for the double post I forgot to quote you.




Win10 - AMD 2nd Gen Ryzen Threadripper 2950X, 16-Core, 32 Thread 4.4 GHz - 128GB Ram - X2 GeForce RTX 3060 Ti - 3D-connexion  

Poser 12 | Octane Render |  Real-Flow | 3DCoat | Speed Tree | Adobe Premiere  |  Adobe After Effects |  Adobe Audition |  Adobe Photoshop


Uncanny_Film ( ) posted Tue, 20 December 2022 at 3:13 PM

I believe I got it. I didn't know I had to hit either the space bar or enter to go down Pages or lines. But it was tricky and took me an hour to get it right. I had to hold space for a while because the command prompt automatically closed after a certain period of time. I eventually found out that when it goes past a certain line it closes the command prompt automatically. So I had to carefully keep pushing and copying as I go so I wouldn't go past a certain point to make sure I copied It All Before The Prompt closes. 

I sent it just now to the app's Devs and now I just have to wait for a reply.

Thanks all. I will update you




Win10 - AMD 2nd Gen Ryzen Threadripper 2950X, 16-Core, 32 Thread 4.4 GHz - 128GB Ram - X2 GeForce RTX 3060 Ti - 3D-connexion  

Poser 12 | Octane Render |  Real-Flow | 3DCoat | Speed Tree | Adobe Premiere  |  Adobe After Effects |  Adobe Audition |  Adobe Photoshop


JAFO ( ) posted Tue, 20 December 2022 at 3:40 PM

Its been a while since I had the need to import tracking data from external apps, but IIRC (depending on app you're exporting from__?) you can export the solved camera in COLLADA format and import that file into Poser, no script needed... Like I say, its been a while things may have changed...

Y'all have a great day.


Uncanny_Film ( ) posted Sat, 24 December 2022 at 8:38 PM
JAFO posted at 3:40 PM Tue, 20 December 2022 - #4452254

Its been a while since I had the need to import tracking data from external apps, but IIRC (depending on app you're exporting from__?) you can export the solved camera in COLLADA format and import that file into Poser, no script needed... Like I say, its been a while things may have changed...

It didn't work for me. No animation was imported and the tracking points looked weird.  




Win10 - AMD 2nd Gen Ryzen Threadripper 2950X, 16-Core, 32 Thread 4.4 GHz - 128GB Ram - X2 GeForce RTX 3060 Ti - 3D-connexion  

Poser 12 | Octane Render |  Real-Flow | 3DCoat | Speed Tree | Adobe Premiere  |  Adobe After Effects |  Adobe Audition |  Adobe Photoshop


Y-Phil ( ) posted Sun, 25 December 2022 at 6:30 AM · edited Sun, 25 December 2022 at 6:31 AM
spartan00j posted at 8:38 PM Sat, 24 December 2022 - #4452472
JAFO posted at 3:40 PM Tue, 20 December 2022 - #4452254

Its been a while since I had the need to import tracking data from external apps, but IIRC (depending on app you're exporting from__?) you can export the solved camera in COLLADA format and import that file into Poser, no script needed... Like I say, its been a while things may have changed...

It didn't work for me. No animation was imported and the tracking points looked weird.  
In fact, one day, I tried to import a character and its pose, from daz to Poser. The advice I received was to transfer the character using the Collada format, and the pose information using the BVH format.
Could it work for you?

𝒫𝒽𝓎𝓁


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Uncanny_Film ( ) posted Mon, 26 December 2022 at 7:29 PM · edited Mon, 26 December 2022 at 7:29 PM

Y-Phil posted at 6:30 AM Sun, 25 December 2022 - #4452490

spartan00j posted at 8:38 PM Sat, 24 December 2022 - #4452472
JAFO posted at 3:40 PM Tue, 20 December 2022 - #4452254

Its been a while since I had the need to import tracking data from external apps, but IIRC (depending on app you're exporting from__?) you can export the solved camera in COLLADA format and import that file into Poser, no script needed... Like I say, its been a while things may have changed...

It didn't work for me. No animation was imported and the tracking points looked weird.  
In fact, one day, I tried to import a character and its pose, from daz to Poser. The advice I received was to transfer the character using the Collada format, and the pose information using the BVH format.
Could it work for you?
Its Okay, I'm going to go with this software. The dev got the demo working for me. But he also sent this message that I don't understand.

Can anyone help?


BTW there is a potentially useful call in that document that would let the frame rate in poser be set automatically by SynthEyes. There is an additional required argument value called an "increment". Can you see from the poser user interface or documentation what that value is and should be? (It looks like the frame rate can only be an integer, so perhaps the increment might be a way to adjust to the non-integer rates typically used these days).




Win10 - AMD 2nd Gen Ryzen Threadripper 2950X, 16-Core, 32 Thread 4.4 GHz - 128GB Ram - X2 GeForce RTX 3060 Ti - 3D-connexion  

Poser 12 | Octane Render |  Real-Flow | 3DCoat | Speed Tree | Adobe Premiere  |  Adobe After Effects |  Adobe Audition |  Adobe Photoshop


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