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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 21 11:14 pm)
That's interesting, because that's where DAZ Install Manager installed 8.1 figures as well as some other assets. For example DAZ's Brook 8.1, Victoria 8.1 and other DAZ purchased products got installed there by DIM.Per DAZ, there are no 8.1 folders in people.
donnena posted at 2:43 PM Mon, 26 December 2022 - #4452538
Okay, I've done some digging. Perhaps it is the case, and other vendors are creating those folders to store their assets for the 8.1 characters.Per DAZ, there are no 8.1 folders in people.
Frankly, I'm surprised that DAZ WOULDN'T put them in their own folder as you can get yourself jammed up if you try to use a G8.1 asset on a G8 character. The other direction works (applying 8 to 8.1), but you can't get away with apply an 8.1 asset on an 8 character.
Then, 9 comes along and they do away with any gender identification. Uhg.
With my background in software engineering this is one of the first things I noticed about Daz Studio when I began using it around Thanksgiving 2021. I mentioned it in at least one of my YouTube videos as well, and I have pointed out the misspelled/duplicate folders to vendors. No standardization, no standards for content pages or documentation, inconsistencies everywhere, effectively no instructions or communications between developers and end users. Many products don't even work after using Daz's own installers, Daz suddenly takes away the "free gift" content they previously gave you and then try to sell it to you, and the largest content folder in Daz Studio is "Lost & Found" - useless junk, which you paid good money for. Daz Studio is just a hodgepodge of fun "stuff" from a bunch of confusing and overlapping generations that is enticing enough to lure people to the Daz Store, where every manipulative sales tactic in the book is used to drain customers' bank accounts, with endless "sales" that ultimately still costs far more than the content is worth. I enjoy creating renders with Daz, but it is a deliberate failure as creativity platform. The free software was never meant to benefit users. It was created to sell content, and nothing more. If it wasn't for non-Daz sites like Renderosity I would have dumped it a long time ago. Daz should be ashamed that a homeless customer knows more about running a competent professional business, more about software engineering, and more about business ethics, than they do. But Daz just doesn't care.
Good point. Thank you.Lost and Found is a category, not a folder. It is things that don't have a proper category assigned, some because they are oddities (e.g. site links), some because of packaging errors or because they are very old content from products that do not have proper metadata.
IAmNobodySpecial posted at 10:01 PM Tue, 31 January 2023 - #4455126
I'm going to have to agree with the majority of what you've said. It really rubs me the wrong way when you get a banner at the top of your DAZ screen saying, "We have a gift for you", and you click on it and it's noting more than a BOGO offer, or discount based on an expensive purchase. A gift comes as something FREE with no strings attached. If you have to make a purchase, then it isn't a gift.With my background in software engineering this is one of the first things I noticed about Daz Studio when I began using it around Thanksgiving 2021. I mentioned it in at least one of my YouTube videos as well, and I have pointed out the misspelled/duplicate folders to vendors. No standardization, no standards for content pages or documentation, inconsistencies everywhere, effectively no instructions or communications between developers and end users. Many products don't even work after using Daz's own installers, Daz suddenly takes away the "free gift" content they previously gave you and then try to sell it to you, and the largest content folder in Daz Studio is "Lost & Found" - useless junk, which you paid good money for. Daz Studio is just a hodgepodge of fun "stuff" from a bunch of confusing and overlapping generations that is enticing enough to lure people to the Daz Store, where every manipulative sales tactic in the book is used to drain customers' bank accounts, with endless "sales" that ultimately still costs far more than the content is worth. I enjoy creating renders with Daz, but it is a deliberate failure as creativity platform. The free software was never meant to benefit users. It was created to sell content, and nothing more. If it wasn't for non-Daz sites like Renderosity I would have dumped it a long time ago. Daz should be ashamed that a homeless customer knows more about running a competent professional business, more about software engineering, and more about business ethics, than they do. But Daz just doesn't care.
As to Lost and Found in "Smart Content"...
I find stuff in that category that I have to scratch my head and ask why DAZ doesn't fix it in the product folders and meta data. Many times I find it is poser content installed in folders that overlap with DAZ folders (this is my theory). So, I've just stopped letting DIM install Poser content. I'll install it manually and not worry about it not showing in Smart Content.
Going back to my original comment that started this thread...
I'm more irritated about folder names and locations from non-DAZ sources. I manually install a LOT of content and it is a royal pain if I have to rename or relocated downloaded content so it will show up with other products of the same nature. Add to that Apple users that include .DS_Store or PC users that include ANYTHING that is a .INI file.
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Back in the '70s in college I took a course in Software Quality Assurance (SQA). Two of the main attributes are consistency and standards. When it comes to DAZ products, DAZ has set the standard for consistency.
I get a little irritated when I see folders like "prop" or "readmes", as well as misspelled folder names. So, I thought I would post a list of the DAZ implemented folder names. These are folders found at the library level (i.e. My DAZ 3D Library as default).
When you put together packages to sell or give away, these are the key folder names that DAZ uses at the My DAZ 3D Library level (ignore my date and time stamp. For accuracy, I simply did a "dir" command to get the list):
10/12/2022 10:39 AM <DIR> Accessories
12/06/2022 10:49 AM <DIR> Animals
12/15/2022 10:18 PM <DIR> Architecture
12/15/2022 10:18 PM <DIR> Camera Presets
12/15/2022 10:28 PM <DIR> Cameras
12/20/2022 12:32 PM <DIR> Environments
03/02/2022 12:36 PM <DIR> Fabrics
12/07/2022 10:09 AM <DIR> Figures
11/13/2022 06:47 AM <DIR> General
12/21/2022 01:36 PM <DIR> Geometries
09/07/2022 09:06 AM <DIR> Hair
12/17/2022 07:26 AM <DIR> Light Presets
10/05/2022 08:32 AM <DIR> Lights
12/20/2022 01:05 PM <DIR> Materials
12/18/2022 07:28 PM <DIR> People
12/20/2022 01:05 PM <DIR> Presets
12/26/2022 11:54 AM <DIR> Props
12/18/2022 07:06 PM <DIR> ReadMe's
12/15/2022 10:28 PM <DIR> Render Presets
09/28/2022 03:16 AM <DIR> Render Settings
12/18/2022 06:31 PM <DIR> Scene Subsets
12/18/2022 07:09 PM <DIR> Scenes
12/22/2022 07:24 AM <DIR> Scripts
12/21/2022 03:35 PM <DIR> Shader Presets
12/17/2022 07:27 AM <DIR> Shaders
12/26/2022 11:58 AM <DIR> Templates
12/26/2022 11:58 AM <DIR> Textures
11/09/2022 11:35 AM <DIR> Transportation
As many DAZ products deal with "people", inside the people folder it should be broken down by the character's base figure. Here are a list of folders used by DAZ in the People folder:
04/18/2022 09:23 PM <DIR> Genesis
09/23/2021 08:41 PM <DIR> Genesis 1 Female
10/02/2022 10:11 AM <DIR> Genesis 1 Male
11/01/2021 05:08 PM <DIR> Genesis 2
07/22/2022 01:38 PM <DIR> Genesis 2 Female
10/21/2022 01:28 PM <DIR> Genesis 2 Male
12/10/2022 12:59 PM <DIR> Genesis 3
12/08/2022 06:02 AM <DIR> Genesis 3 Female
09/28/2022 12:22 PM <DIR> Genesis 3 Male
12/15/2022 04:49 PM <DIR> Genesis 8
12/22/2022 06:11 AM <DIR> Genesis 8 Female
12/08/2022 11:25 PM <DIR> Genesis 8 Male
07/22/2022 01:39 PM <DIR> Genesis 8.1
12/07/2022 05:05 PM <DIR> Genesis 8.1 Female
09/17/2022 08:17 PM <DIR> Genesis 8.1 Male
12/07/2022 03:49 PM <DIR> Genesis 9
Inside EACH of the above you'll find more consistency:
12/05/2022 09:51 AM <DIR> Accessories
12/06/2022 01:55 PM <DIR> Anatomy
12/15/2022 10:25 PM <DIR> Animations
12/26/2022 11:54 AM <DIR> Characters
12/24/2022 06:37 PM <DIR> Clothing
10/05/2022 05:11 AM <DIR> Daz Originals
05/14/2022 08:39 PM <DIR> Developer Kit
12/21/2022 01:58 PM <DIR> Expressions
11/12/2022 09:41 AM <DIR> Footwear
12/21/2022 03:51 PM <DIR> Geo Shells
12/17/2022 07:24 AM <DIR> Hair
12/17/2022 07:33 AM <DIR> Materials
12/22/2022 06:11 AM <DIR> Modine
11/19/2022 08:46 PM <DIR> Nails Factory
12/24/2022 11:17 AM <DIR> Poses
12/18/2022 06:31 PM <DIR> Props
It's important to note that the Props folder in the people subfolders are props that are specific to that character. Example, a sword that is fitted to the hand of a G8F will be in People/Genesis 8 Female/Props. Whereas, if it is just a general prop, not specific to a character, it is found in the library Prop folder.
In each subfolder, most vendors organize their products in their own folder. For example, in People/Genesis 8 Female/Characters you might find a sub folder for Sabby if you own some Sabby products. That folder would contain various characters for Sabby's products. However, it is also acceptable to preface your products with a name. An example of that is in my Character folder I see that the SASE products are prefaced by SASE instead of being in their own fold. Either is acceptable, but should be consistent.
Feel free to share this, and if you have input, please add to it. It's to ALL of our advantage to be consistent.