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(Last Updated: 2024 Nov 09 9:07 pm)



Subject: Small question in regards to Cycles shaders in Poser 13


SpiritWolf448 ( ) posted Tue, 23 May 2023 at 5:52 AM · edited Sat, 09 November 2024 at 10:41 PM

Hola, folks.

I am currently trying to fool around some with replicating Blender shaders in Poser (example: Procedural Rocky Lava Material by Ryan King Art) , and in the process have run into kind of a roadblock. I cannot for the life of me find the Color Ramp node in the Cycles subsection of the new node context menu. Was it renamed to something else? What is its current name in P13?

Thanks a lot and happy rendring.

Run, wolf warrior, to realms eternal....


RedPhantom ( ) posted Tue, 23 May 2023 at 6:31 AM · edited Tue, 23 May 2023 at 4:46 PM
Site Admin

There is no colorramp node in cycles. You can either try to make due with the firefly or try https://www.renderosity.com/freestuff/items/95146/expandable-color-ramp-for-poser-12-13-superfly


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hborre ( ) posted Tue, 23 May 2023 at 7:43 AM

You will find that there are a number of nodes that have not been coded into Poser 13.  You will need to find alternate workarounds.


SpiritWolf448 ( ) posted Tue, 23 May 2023 at 9:02 AM

Ah, my bad then. I thought the Cycles implementation was finally up to snuff. ^_^" Alright, thanks a lot. More to fiddle then.

Run, wolf warrior, to realms eternal....


ghostship2 ( ) posted Tue, 23 May 2023 at 9:58 AM

Richard60 has some Blender style color ramps that he's made with the compound node.

https://www.renderosity.com/users/Richard60/freestuff

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Afrodite-Ohki ( ) posted Tue, 23 May 2023 at 6:00 PM

From my understanding, they're (for now) not able to bring into Poser any Blender nodes that require extra interface changes. For example, nodes that have graphs and such can't come into Poser yet.

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Richard60 ( ) posted Thu, 25 May 2023 at 11:12 AM · edited Thu, 25 May 2023 at 11:13 AM

@SpiritWolf448  Watched the video link that you posted and you could use the Expandable Color Ramp to do most of what is shown in the video.  To set it up so that it only goes between the two points as the Blender color ramp starts off as.  (Start) Pos 1 needs to be 0, Color 1 can be whatever color you want (Black as the default Blender).  (Start) Pos 2 set to 1 and Color 2 to your choice (White for Default Blender).  Blend Type 1 as .1 or use the helper node as explained in the PDF manual.  This starts the ramp to go between those 2 colors in a linear fashion.  IF you set a lower (Start) Pos to be greater then the ones above it then it overrides the higher ones.  So for Color 1 if you set the (Start) Pos 1 to say .4 then from 0 to .4 it will stay as Color 1.  Only when it gets to .4 will it start to blend with Color 2 (and the blend type depends on the Blend Type mode set for that pair of colors).  Now if you set (Start) Pos 2 to say .6 and leave the Blend Type mode set at 0 then after the ramp hits a value greater than .6 it will stay at the value of Color 2.

Doing the above will result in an output similar to what you will get from the Blender Color Ramp.  Since Blender and Poser have very different UI layouts for the material room nodes this is about as close as you can get to the Blender Color Ramp.  It should be easy to translate the Blender Values to Poser IF you can find out what the color is and the Start Position for each point on the ramp.  And since Blender only allows a single Blend Type for all the color positions you just have to set the Blend Types to that mode.  That is an advantage of the Expandable Color Ramp is that each pair of colors can blend differently.  So you can go from Constant to Linear, back to Constant and then into a HSV color blend if you wanted to.

The Expandable 2 Color Ramp contains nearly 600 nodes to do what it does.  And 4 Color version around 1100.

ETA Link to Color Ramp Expandable Color Ramp for Poser 12 & 13 SuperFly (renderosity.com)

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SpiritWolf448 ( ) posted Fri, 26 May 2023 at 4:31 PM

Apologies for only answering now. Between a swamped schedule and some minor health issues, my hobby time is pretty limited right now. ^_^"

A lot of thanks for all your inputs, folks. I'll play around with your suggestions once I have some spare time. :-)

Thanks again and happy Posering.

Run, wolf warrior, to realms eternal....


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