Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)
hborre posted at 11:31 AM Thu, 13 July 2023 - #4469956
Thanks for getting back to me, Sorry - This is Superfly.Suggestion, plug the problem diffuse map directly into the Scatter Node and note if there is a difference. Also, change the HSV node for the HSV_2 node, that's the node you should be using as a replacement.
BTW, Firefly or Superfly? You did not specify which render engine you are using.
I did try plugging the map directly into the scatter node - it still had the problem.
the most curious thing is - I can find other textures that work just fine.
I came, I rendered, I'm still broke.
In comparison with the images you provided, there shouldn't be any reason, under the same set of conditions, that one set of textures works and the other doesn't. There are a good number of users that are shying away from EZSkin and conforming to using the PhysicalSurface node or Cycles node for Superfly rendering. Snarly is considering revamping EZSkin to use the current Superfly alternatives, I'd be willing to test run the prototypes.
Ghostship has created Superfly-specific eye shaders for V4 and, IIRC, you should find them in the free section.
hborre posted at 1:11 PM Thu, 13 July 2023 - #4469967
exactly - I can't find the reasoning on why some work and others don't, but they are consistent.In comparison with the images you provided, there shouldn't be any reason, under the same set of conditions, that one set of textures works and the other doesn't. There are a good number of users that are shying away from EZSkin and conforming to using the PhysicalSurface node or Cycles node for Superfly rendering. Snarly is considering revamping EZSkin to use the current Superfly alternatives, I'd be willing to test run the prototypes.
Ghostship has created Superfly-specific eye shaders for V4 and, IIRC, you should find them in the free section.
I came, I rendered, I'm still broke.
I've seen this too. I had meant to investigate it more and then post here to see if others have seen the same issue, then report it as a bug. Unfortunately, RL has been a bit crazy lately and I forgot. And it's not just on Vicky. It was either M4 or L'homme I was working with.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
Yes, my M4 does it alsoI've seen this too. I had meant to investigate it more and then post here to see if others have seen the same issue, then report it as a bug. Unfortunately, RL has been a bit crazy lately and I forgot. And it's not just on Vicky. It was either M4 or L'homme I was working with.
I came, I rendered, I'm still broke.
Got a link? (Love your products btw)@sturkwurk
I think the old EZScin3 mats are a little off in P13. I have a SSS skin thread in the P13 forum with examples and mat room materials
I came, I rendered, I'm still broke.
I did some hunting this morning
These scatter nodes seem to be the problem. They turn any pure black to white. Changing any of the settings in the nodes does nothing to help. Change the black even the slightest and it works again. You can edit the actual image or you can use a mix node to make it work.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
that fixed it! Thank you for taking the time to figure it out!I did some hunting this morning
These scatter nodes seem to be the problem. They turn any pure black to white. Changing any of the settings in the nodes does nothing to help. Change the black even the slightest and it works again. You can edit the actual image or you can use a mix node to make it work.
I came, I rendered, I'm still broke.
Thanks. I was going to do that but had some RL stuff to tend to firstI am creating a ticket on this, linking it to this thread.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
yep, a very long time ago :)@sturkwurk
didn't you have a bunch of freebies here at Rendo a long time ago? I seem to remember some superhero stuff of yours that I downloaded.
I came, I rendered, I'm still broke.
Thanks, but I'm a bug magnet, but not a bug fixer. :P@sturkwurk
Ask JennBlake here on Rendo if you want to get on the beta tester team
I came, I rendered, I'm still broke.
sturkwurk posted at 6:22 PM Sat, 15 July 2023 - #4470284
ghostship2 posted at 5:48 PM Sat, 15 July 2023 - #4470278Bug magnets are important to track the remaining ones. My boss used to be one, precisely, and that was awesomeThanks, but I'm a bug magnet, but not a bug fixer. :P@sturkwurk
Ask JennBlake here on Rendo if you want to get on the beta tester team
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Ok let's get some details out first.
Victoria 4 - using ezskin3 for the base setup
This does NOT happen in poser 12.
I can take a Poser 12 file without it happening, open it in Poser 13 and it happens.
there are weird blow out to white spots happening to select jpg textures in poser 13's scatter node.
Below is the Poser 12 render...
then below is Poser 13 -of the same exact file
I'm not worried about the brightness and skin, my problem is the pupil/iris.
At first, I thought it was picking up some reflective white surface, but after pulling out a lot of hair, I discovered if I just used a different texture it would go away.
then I noticed this in the material room...
WEIRD blowout spots that just happen to be exactly where the spot is on her eyes....
but if I plug in a different texture...
I thought maybe there's some difference in the color settings of the jpgs... but I can overlay the "bad" one over the "good one" in photoshop and make a new jpg that still acts weird.
SO- for now I can just find another texture that's close enough as a workaround... but I'd really like to find out what the culprit is and how to fix it.
Thanks!
I came, I rendered, I'm still broke.