Thu, Nov 28, 1:53 PM CST

Renderosity Forums / DAZ|Studio



Welcome to the DAZ|Studio Forum

Forum Moderators: wheatpenny Forum Coordinators: Guardian_Angel_671, Daddyo3d

DAZ|Studio F.A.Q (Last Updated: 2024 Nov 26 6:59 am)



Subject: How to use Merchant Genesis 9 face morphs and Eyes to match in Daz Studio.


angel2ize ( ) posted Tue, 25 July 2023 at 5:59 PM · edited Thu, 21 November 2024 at 8:58 PM

It's  easy to export the figure and morphs, but with Genesis 9 and seperate eye morphs, there is a tutorial on how to export the eyes and morph them , but how do you do that with MR that has eye morphs to match face morphs. How to use them legally. Can't find it any place how to do this with Merchant Resources.


Male_M3dia ( ) posted Thu, 27 July 2023 at 9:50 PM

I'm not totally sure what you're asking, but I would check the readme first on how you are able to distribute the merchant resource as your own morph or contact the vendor. If the license says that in order to distribute the new morph you would combine them into a single morph with a new name, you would need to name the eye morph that you changed to match the name of the morph that you are going to distribute, with the property group the same. 

So if you have a morph named "MyHeadMorph" in "Actor/Head/People/Masculine", you would name your eye morph "MyHeadMorph" and set the property group as "Actor/Head/People/Masculine". So when you set the dial in Genesis 9, the eye morph will automatically dial up.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.