Forum Moderators: wheatpenny Forum Coordinators: Guardian_Angel_671, Daddyo3d
DAZ|Studio F.A.Q (Last Updated: 2025 Jan 02 6:48 pm)
you could make a morph.
1. Load and select G8
3. Launch the DForm Pallet from Windows > Panes > Dform
4. Create new Do not rename it.
5. The Dformer has 3 parts… the field, the base, and the mushroom. If you don’t use the mushroom, no morph is created.
6. Set scale on the dFormer field to 2000, to get it into some reasonable size.
7. Make the field fit the part you wanna modify with the transform tools
8. Use the mushroom to pull it into the shape you want.
9. When you are happy,
10. DO NOT Zero the morph
11. Select the model, again.
12. In the Dform window, Click Add nodes
13. Click your morph
14.
Check the top 2 and then Click Spawn morph.
15. Name your morph. If you named the deformer, you must choose a different name.
16. Your new morph will appear Under morphs and will need to be sorted and limited.
17. can do many morphs, sequentially. Create, Spawn, Create, spawn, then save.
18. Save is the Whole item at File > Save as> Support Asset > figures /props
and if you need to delete a morph from that list, just go into the data/item/morphs folder and delete it there.
;>
Andy!
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the side of the glute at the hip outside area when you flix as in walking, or standing, the glute side has an indentation. how could a person add that type of thing to your figure?