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New Poser Users Help F.A.Q (Last Updated: 2024 Nov 19 6:44 am)

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Subject: Objects vanishing / clipping as I move camera too far away


mmitchell_houston ( ) posted Tue, 12 September 2023 at 11:16 PM · edited Wed, 20 November 2024 at 10:14 AM

Okay, I'm having a brain f*rt right now. I'm working in Poser 13 and I have a LARGE scene (Goldenwood vol 1 & vol 2). When I try to pull waaaaay back, the geometry is getting "clipped" and it vanishes when it reaches a certain distance away.

• I do NOT have "Depth cued" turned on

• I have experimented with many different focal length settings (from 10 - 100)

• I have tried multiple display settings, include the default preview and the Comic Style

SO, what boneheaded setting have I hit that I need to change? 

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Y-Phil ( ) posted Wed, 13 September 2023 at 6:39 AM

On each camera, you have these two values:

wZ92JkaWAtCKdoTjfWrPc1umIGOOHmcaOUxN1kHA.png

Hither controls the smallest distance between the cam and any object: smaller = invisible, larger = visible
Yon controls the opposite: smaller = visible, larger = invisible

So, to be visible, an object must be in-between. Which explains why when you zoom out too far, part of your scene may become hidden, you'll just have to increase Yon till you can see them again.

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RedPhantom ( ) posted Wed, 13 September 2023 at 7:11 AM · edited Wed, 13 September 2023 at 7:12 AM
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Rather than small vs. big, hither and von control clipping on distance close vs. far in relation to the camera. But otherwise, Y-Phil is correct.


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Y-Phil ( ) posted Wed, 13 September 2023 at 9:59 AM · edited Wed, 13 September 2023 at 9:59 AM

RedPhantom posted at 7:11 AM Wed, 13 September 2023 - #4474513

Rather than small vs. big, hither and von control clipping on distance close vs. far in relation to the camera. But otherwise, Y-Phil is correct.

Lol... I was pretty sure I didn't have the right words... okCrgzA6BXAjdLai1XuVl5pnNQnGuYthagGj4ysz.gif

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mmitchell_houston ( ) posted Wed, 13 September 2023 at 3:49 PM

Thank you BOTH so much. I knew it was something simple that I wasn't doing correctly. This is EXACTLY the info I needed!

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System: Lenovo Legion Pro 7 16IRX9H Laptop | Windows 11 Professional | 32GB RAM |  14th Gen Intel® Core™ i9-14900HX | Nvidia RTX 4090 Laptop GPU 16GB 9728 CUDA Cores
mikemitchellonline.blogspot.com   |   Poser Noir Comics Tutorial   |   Illustrations Honored by Renderosity


NikKelly ( ) posted Wed, 13 September 2023 at 5:03 PM

FWIW, 'HITHER' can provide Muggles' X-Ray vision, by letting you position camera outside room and make intervening wall / tall furniture invisible.

Handy for forest scenes, too, when otherwise ideal camera location is right behind a tree...

;-)


Y-Phil ( ) posted Thu, 14 September 2023 at 1:11 AM

NikKelly posted at 5:03 PM Wed, 13 September 2023 - #4474558

FWIW, 'HITHER' can provide Muggles' X-Ray vision, by letting you position camera outside room and make intervening wall / tall furniture invisible.

Handy for forest scenes, too, when otherwise ideal camera location is right behind a tree...

;-)

Intersting, thanks ttpqoQGJDHK0qAksRaJmISMikU2Z2AqrjBkAKcmy.png

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👿 Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
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👿 Nas 10TB
👿 Poser 13 and soon 14 ❤️


mmitchell_houston ( ) posted Thu, 14 September 2023 at 3:42 AM
NikKelly posted at 5:03 PM Wed, 13 September 2023 - #4474558

FWIW, 'HITHER' can provide Muggles' X-Ray vision, by letting you position camera outside room and make intervening wall / tall furniture invisible.

Handy for forest scenes, too, when otherwise ideal camera location is right behind a tree...

;-)

Thanks. I played around with that and it worked like a charm. I made a house wall vanish without having to toggle visibility on the wall! Neat trick!

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System: Lenovo Legion Pro 7 16IRX9H Laptop | Windows 11 Professional | 32GB RAM |  14th Gen Intel® Core™ i9-14900HX | Nvidia RTX 4090 Laptop GPU 16GB 9728 CUDA Cores
mikemitchellonline.blogspot.com   |   Poser Noir Comics Tutorial   |   Illustrations Honored by Renderosity


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