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Poser 11 / Poser Pro 11 OFFICIAL Technical F.A.Q (Last Updated: 2024 Nov 17 7:07 pm)
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This is what I see on my system:
These are my normal settings. Do I have the setting you're referring to? Pixel samples? Although I do have that already cranked up a bit, so I'm guessing that isn't it. Sigh. I do hope this isn't somehow because my video card doesn't support something.
Another questiion: When I set the subdivisions to 2, the edges and corners of the cubes become rounded. Is there someway to keep them crisp?
Not much you can do with rounded edges from subdivision on a single plane mesh. You will get distortions to varying degrees. You would need to create the object in a modeling program where you can physically determine the amount of subdivision. Poser's subdivision is more adaptive to organic models like figures.
It's a "feature".
https://projects.blender.org/blender/blender/issues/96475
Yet another example of programmer arrogance.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Can someone recommend an adequate modeling program?
Sometime long ago, like maybe 20 years ago, I built some articulated props which I cannot, for the life of me, remember how I created. They're complex enough that I don't think I built them in Poser. This is one, fully articulated. The chain bends, the lock unlocks, the cuffs open.
Somehow I don't think I built it in Poser (4, btw). I have this vague thought that maybe it was Dazd (Daz3d?) but I really don't know. Effectively, after a 20 year haitus, I'm pretty much a newbie again. So any suggestions about what app to use would be greatly appreciated.
A large portion of that could be built in Poser today. I like Blender for my modeling. With the new interface, it's a lot easier to use.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
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Starting with two cubes, side by side.
Overlapped:
Rendered with SuperFly (FireFly doesn't do this, but I want to use SuperFly):
There are other objects that cancel each other when overlapping, but this is the one that's driving me crazy right now. Trying to create wall primitives, and want to overlap the patterns (brick) to line them up properly. It isn't really a cancellation, in that you can't see through the black space:
Doesn't seem to matter what materials are used.
Any clues, tips, suggestions?