Forum Moderators: nerd, RedPhantom
(Last Updated: 2024 Nov 20 1:19 am)
The problem with the old skin shaders is that the creators continue using old hacks and outdated channel connections that are no longer appropriate for Superfly or Firefly rendering. Aside from unticking the Reflection_Lite_mult box, I would try disconnecting the Gradient_Bump channel or reducing its value to 1 or lower.
The other recommendations I suggest are disconnecting the color texture from the Specular_Color connector (should use a grayscale map for that) and reducing both the Diffuse_Value and Specular_Value values (0.85 and 0.5, respectively).
Keep in mind, some of those material shaders are very old and are no longer valid in the current Poser iteration. There have been changes between P12 and P13 to correct problems that were always there since the beginning.
Available on Amazon for the Kindle E-Reader Monster of the North and The Shimmering Mage
Today I break my own personal record for the number of days for being alive.
Check out my store here or my free stuff here
I use Poser 13 and win 10
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hi everyone, I am making a movie with poser 12. Everything goes well, but I decided to try Poser 13. At first, no problem, but something went wrong on my last scene. (see images). At first, I thought that was bcause of the distance (a lttle far away of X and Z =0) But that dont make sense, because the character was at the same position of the previous scene and everything was ok. I try almost everything ; free the ram, reload, save PZ 3 again, reload the file in poser 12 and save again and try...again with poser 13. Nothing works. So I am back with poser 12. Someone, has an idea of what went wrong ?