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(Last Updated: 2024 Sep 07 12:35 pm)



Subject: Poser 14


Backfire2024 ( ) posted Wed, 15 May 2024 at 12:33 PM · edited Mon, 09 September 2024 at 9:54 AM

Has been a while since Bondware made the first announcement of Poser 14

Jan 19, 2024 at 04:48 pm

The dev team has identified the following focus areas for Poser 14:
 
  • Replacing venerable Cg shaders with GLSL shaders for Poser Preview
  • Adding Subscription Option in Addition to Perpetual Licenses
  • Revisiting Cloth Simulation Library/UI
  • Revisiting Lip Sync Library/UI
  • Tesselation for Better Morph/Weight Copy
  • Incremental Steps Toward Unimesh
  • Other smaller features and bug fixes

This is the first of a series of blog posts/newsletters that will keep you updated as Poser 14 work proceeds.


Silence rules since this first announcement almost 4 month ago !


primorge ( ) posted Thu, 16 May 2024 at 10:21 AM

Preview, tesselation, continuing unimesh work are all interesting steps forward IMO. Would be really great if some Gaussian style effects could be brought to preview rendering styles for more versatile NPR realtime effects.


mmitchell_houston ( ) posted Fri, 17 May 2024 at 6:54 PM

How about an upgrade to the MORPH TOOL or some other minor mesh editing options. I would love to see some basic Boolean operations like Subtract, Union, Combine, and so forth. Even if it's only for non-rigged items, it would be VERY useful.

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JAFO ( ) posted Fri, 17 May 2024 at 10:00 PM

Content Advisory! This message contains profanity

Would be great if when rendering animations there would be an option to 'skip existing images',,, imagine that you just click render and it fills in the blanks and/or continues from where you left off without having to queue up multiple sessions, its been in other software for ages, also 'object motion blur' without blurring everything that moves in the entire scene,,, and how about soft selection in poser native cloth sims it would enable simple soft-body physics... everything you need is already there, I was doing it in MAX with the same software a quarter century ago... I know the 'other' sim option has soft selection, but that's the suck-iest POS software ever devised to frustrate even the most patient among us... LOL

Y'all have a great day.


Y-Phil ( ) posted Sat, 18 May 2024 at 11:22 AM · edited Sat, 18 May 2024 at 11:25 AM

As a program mainly used to setup scenes, it would be great to have some kind of Boolean operations on objects: imagine you kind of "dig" an object using another one  (or add tops: kind of mixing two things), be it using the morph tool or using the material setting. Bryce use to have this, and it was fun to dispose of such a tool.

XXfMX5ADvbs1qtiQ4a3apHjvZrt570gZhYiL7Smr.png

A kind of Morph tool on steroids, with not only a simple more or less blurred circle but any shape, any 3D object.

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Y-Phil ( ) posted Sat, 18 May 2024 at 2:08 PM · edited Sat, 18 May 2024 at 2:09 PM

Two other features that would be easy to implement, and really cool:
- a way to filter a selected folder in the library window
- a way to search only in a selected runtimes, instead of all

and the many features (at least part of it) that are available with the underlying database manager (regex, or part of it such as the use of jokers, etc...)

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jimros ( ) posted Sat, 18 May 2024 at 8:24 PM

Agree that Boolean operations on objects would be a great addition

Also if it could include some basis clothing for La Femme2, such as

supplied for Alyson,Jessie, etc.


blackbonner ( ) posted Sun, 19 May 2024 at 4:35 AM

I would like to have a function in the library search that leads you back to the position in the column were you picked the folder and opened it, instead of always being pushed to the top of the folder column and have to scroll all the way down again. Searching the Library by pressing a letter would also be a nice thing to have.



mmitchell_houston ( ) posted Wed, 22 May 2024 at 5:46 AM

PLEASE add Boolean operations.

And it is LONG past time that you expand the Memory Dots. Increase them to either 16 or 20 AND add ability to either color code each dot or add notes (or both). Maybe you could name the dot and have that appear as you hover over it, like a tooltip.

And PLEASE add Lights Dots.

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Y-Phil ( ) posted Wed, 22 May 2024 at 4:17 PM

mmitchell_houston posted at 5:46 AM Wed, 22 May 2024 - #4485142

And PLEASE add Lights Dots.

Lights dots? interesting idea. In between, I'm using groups of lights, and using a script I turn them on/off by group:

Htfti5HEoOffH6HjAmMb6iAxrCJl8fr2SsflNpxp.png

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(っ◔◡◔)っ

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mmitchell_houston ( ) posted Fri, 24 May 2024 at 10:45 PM

Y-Phil posted at 4:17 PM Wed, 22 May 2024 - #4485157

mmitchell_houston posted at 5:46 AM Wed, 22 May 2024 - #4485142

And PLEASE add Lights Dots.

Lights dots? interesting idea. In between, I'm using groups of lights, and using a script I turn them on/off by group:

Htfti5HEoOffH6HjAmMb6iAxrCJl8fr2SsflNpxp.png

There is already a 3rd party script for light dots, and it is GREAT. But honestly,  this feature is LONG  OVERDUE

https://www.renderosity.com/marketplace/products/149334/light-dots-for-poser-12

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Alienware m16 R2 Laptop | Windows 11 Home | 64GB RAM |  Intel Core Ultra 7 155H 1.40 GHz | Nvidia RTX 4070 Laptop GPU 8GB 4608 CUDA Cores
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jibicoco ( ) posted Tue, 02 July 2024 at 11:02 AM
Online Now!

hi,

I have been a user since Poser 3, and I deeply regret the disappearance of PoserFusion!

...


jbruni@yahoo.com ( ) posted Tue, 02 July 2024 at 6:10 PM

For Poser 14, is native Apple Silicon on the list?


Nevertrumper ( ) posted Mon, 08 July 2024 at 3:47 AM

Any solution for that notorious skating effect with character animations in sight?


keppel ( ) posted Mon, 15 July 2024 at 8:29 AM

The day Poser adopts the subscription model is the day that I uninstall Poser.

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Y-Phil ( ) posted Mon, 15 July 2024 at 12:57 PM

One huge step that would be an awesome enhancement: completely rethink the way the detection works.
For example: consider a scene in a living room, with quite a lot of stuff around, plus a few objects outside the room.
Now, you're working on your characters hand, using the direct manipulation tool: 

4W6Ktodw7vRgNvXJAfn6hcEZsPKq1do1TIjygkoj.png

Sometimes, the detection can't "see" neither the blue, nor the red, nor the green ring.
Worse, the detection often check for objects far beyond the currently selected character

Definitely missing here: a better priority management PWcYwt7HwLiPlm5l5s31thFxeJ1fQzoIfK6m4ei4.png

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👿 Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
👿 Mac Mini M2, 16GB, 500GB SSD
👿 Nas 10TB
👿 Poser 13 and soon 14 ❤️


JimTS ( ) posted Sun, 21 July 2024 at 3:57 PM

Cancel the Call Home security nuisance/"feature"

A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy

 Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
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So is that TTFN or TANSTAAFL?


Uncanny_Film ( ) posted Fri, 26 July 2024 at 1:39 PM
Y-Phil posted at 11:22 AM Sat, 18 May 2024 - #4484959

As a program mainly used to setup scenes, it would be great to have some kind of Boolean operations on objects: imagine you kind of "dig" an object using another one  (or add tops: kind of mixing two things), be it using the morph tool or using the material setting. Bryce use to have this, and it was fun to dispose of such a tool.

XXfMX5ADvbs1qtiQ4a3apHjvZrt570gZhYiL7Smr.png

A kind of Morph tool on steroids, with not only a simple more or less blurred circle but any shape, any 3D object.



You can actually use the Boolean operations Feature imposer via the octane rendering engine plug-in. If you're interested in better renders.

G5kRZnDp04p0iu7TbaEG2K4fCKaDtCAdK7nZ7MSJ.png




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Poser 12 | Octane Render |  Real-Flow | 3DCoat | Speed Tree | Adobe Premiere  |  Adobe After Effects |  Adobe Audition |  Adobe Photoshop


Uncanny_Film ( ) posted Fri, 26 July 2024 at 1:42 PM

Main thing I always wanted to get improved was the animation panel.

I animate for various companies now including medical companies. 




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Y-Phil ( ) posted Fri, 26 July 2024 at 4:03 PM
Uncanny_Film posted at 1:39 PM Fri, 26 July 2024 - #4487767
Y-Phil posted at 11:22 AM Sat, 18 May 2024 - #4484959

As a program mainly used to setup scenes, it would be great to have some kind of Boolean operations on objects: imagine you kind of "dig" an object using another one  (or add tops: kind of mixing two things), be it using the morph tool or using the material setting. Bryce use to have this, and it was fun to dispose of such a tool.


A kind of Morph tool on steroids, with not only a simple more or less blurred circle but any shape, any 3D object.



You can actually use the Boolean operations Feature imposer via the octane rendering engine plug-in. If you're interested in better renders.


Thank you for the info but I've stopped using Octane, as well as HDR Light Studio, by far too expensive for the hobbyist that I am. And honestly, the difference in speed is not an argument anymore.

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👿 Win11 on i9-13900K@5GHz, 64GB, RoG Strix B760F Gamng, Asus Tuf Gaming RTX 4070 OC Edition, 1 TB SSD, 6+4+8TB HD
👿 Mac Mini M2, 16GB, 500GB SSD
👿 Nas 10TB
👿 Poser 13 and soon 14 ❤️


ShaneNewville ( ) posted Wed, 31 July 2024 at 3:02 PM
keppel posted at 8:29 AM Mon, 15 July 2024 - #4487368

The day Poser adopts the subscription model is the day that I uninstall Poser.

As long as its only optional and they don't remove perpetual licenses like Adobe did its not bad.  That just means people who can't afford the big price tag have the option to try it out.

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Previs Dummies 2


ShaneNewville ( ) posted Wed, 31 July 2024 at 3:03 PM · edited Wed, 31 July 2024 at 3:06 PM
Uncanny_Film posted at 1:42 PM Fri, 26 July 2024 - #4487768

Main thing I always wanted to get improved was the animation panel.

Absolutely agree!  That is all I use Poser for too and its an area that definitely needs some love.  Especially considering the GUI slowdowns that have come over the years.  For example the Animation Palette is lightening quick when I go back to Poser Pro (7) but these days there is a long delay/lag we have to wait for every single time we try to arrow through frames.  it makes the process a bit frustrating.  Especially for more complicated scenes.  I almost need to go back to older Poser just to do the main animation work and then bring it into modern Poser to finish it up.  Id rather keep it all in one place.

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FVerbaas ( ) posted Thu, 01 August 2024 at 12:58 AM · edited Thu, 01 August 2024 at 1:03 AM
Forum Coordinator

As for boolean operations: that would require manifold ( a.k.a. 'watertight') shapes, so meshes in which each facet edge meets exactly one other facet edge. For non-manifold objects you cannot say what is 'inside' and what is 'outside' of the mesh. Meshes of objects in Poser in general are not manifold. If you have ever tried to 3D print a Poser figure you will know what I mean.



Nevertrumper ( ) posted Tue, 06 August 2024 at 3:07 AM

Latest development update Jan, 19th.


mmitchell_houston ( ) posted Tue, 20 August 2024 at 4:16 PM
Y-Phil posted at 4:17 PM Wed, 22 May 2024 - #4485157

mmitchell_houston posted at 5:46 AM Wed, 22 May 2024 - #4485142

And PLEASE add Lights Dots.

Lights dots? interesting idea. In between, I'm using groups of lights, and using a script I turn them on/off by group:

Htfti5HEoOffH6HjAmMb6iAxrCJl8fr2SsflNpxp.png

A Lights group is a very solid idea. I might need to try that in my next scene and see if it improves development speed.

- - - - - - - - - -
System: 
Alienware m16 R2 Laptop | Windows 11 Home | 64GB RAM |  Intel Core Ultra 7 155H 1.40 GHz | Nvidia RTX 4070 Laptop GPU 8GB 4608 CUDA Cores
mikemitchellonline.blogspot.com   |   Poser Noir Comics Tutorial   |   Illustrations Honored by Renderosity


mmitchell_houston ( ) posted Tue, 20 August 2024 at 4:17 PM

Another thing I would like to see is the ability to increase the character count for added lights and cameras. Being Limited to 32 characters makes it difficult to add meaningful descriptions to new items.

- - - - - - - - - -
System: 
Alienware m16 R2 Laptop | Windows 11 Home | 64GB RAM |  Intel Core Ultra 7 155H 1.40 GHz | Nvidia RTX 4070 Laptop GPU 8GB 4608 CUDA Cores
mikemitchellonline.blogspot.com   |   Poser Noir Comics Tutorial   |   Illustrations Honored by Renderosity


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