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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: Cleaning up Runtime - easy solution?


Varnayrah ( ) posted Sun, 20 October 2024 at 5:08 AM · edited Wed, 25 December 2024 at 4:01 PM

Hi,


right now am re-organizing and cleaning up my runtime. There are  some figures I'm not using any more, that I'm deleting from my runtime. Is there an easy way to track down and delete all the files and folders that belong to a certain figure - geometry, textures and everything?


Kalypso ( ) posted Sun, 20 October 2024 at 12:35 PM
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For a couple of decades now I've used Yarp's P3dO Explorer.  I'm not sure if the process of deleting all files associated with an asset is in the Pro version or the Free but I believe even with the Free you'll see all references (objs, textures) with their full path.  I use it as an alternate library (among other things) so I don't have to navigate to a different Runtime within Poser.

https://www.renderosity.com/freestuff/items/85040/p3do-explorer-28-free-version

https://www.renderosity.com/marketplace/products/142437/p3do-explorer-pro-28


Varnayrah ( ) posted Sun, 20 October 2024 at 1:11 PM

That seems to work well in the free version. Thankl you very much!


ChromeStar ( ) posted Mon, 04 November 2024 at 7:42 PM

This is not really a solution for things you already installed, but I always install a new figure and all the resources for it (clothes, textures, poses, expressions, etc) into a new runtime. Then if I don't use that figure I can just stop using that runtime. Also makes it easier to find the right content.


midinick ( ) posted Fri, 08 November 2024 at 8:41 AM
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ChromeStar posted at 7:42 PM Mon, 4 November 2024 - #4491007

This is not really a solution for things you already installed, but I always install a new figure and all the resources for it (clothes, textures, poses, expressions, etc) into a new runtime. Then if I don't use that figure I can just stop using that runtime. Also makes it easier to find the right content.

This sounds interesting. I am imaganine hundreds of runtimes.. how do you organize them?


ChromeStar ( ) posted Fri, 08 November 2024 at 10:28 PM

Not that many. V4, M4, Dawn, LF, M3, A3/V3. Creatures don't usually have big wardrobes so I just have one runtime for creatures and another for animals. Similarly one runtime for objects and scenery. And then I have a "base" runtime that mainly has materials and also hair, since most hair will work on multiple figures.


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