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Welcome to the MarketPlace Showcase Forum

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MarketPlace Showcase F.A.Q (Last Updated: 2025 Feb 20 8:45 am)



Welcome to the MarketPlace Showcase Forum. The Showcase Forum and Gallery are intended for all commercial related postings by active Renderosity MarketPlace Vendors only. This is a highlight area where our membership is invited to review in greater detail the various art products, software and resource site subscriptions available for purchase in the Renderosity MarketPlace.


 



Subject: Sneakers S1 for DawnSE and Genesis 8 Female


Ken1171_Designs ( ) posted Fri, 14 February 2025 at 12:49 AM · edited Sun, 23 February 2025 at 6:32 AM

~Sneakers S1 for DawnSE and Genesis 8 Female~

I have just released a new set of SNEAKERS for Dawn (PSR+DS) and G8F.

For DawnSE (Poser)
For DawnSE (DS4)
For G8F (DS4)

XA3EidxbJCXzIUWAbp2DQKSHVnt4orXMJmQvqXP6.PNG


It comes in 10 color variations. Supports Firefly + Superfly PBR in Poser, and I-Ray PBR in DAZ Studio 4.

YdIVpOERQMTZCyWlCJc6ChBUw7bvEKeC1WAfFomd.jpg


This is using a whole new workflow that allows adding a lot of details while keeping geometry poly count under control.

VY5NnX1W1dSpwsATE1IA0a3QiX4ukFnuvn25Y0Ul.jpg


For DawnSE (Poser)
For DawnSE (DS4)
For G8F (DS4)

Hope you like it!  ^_____^



My Store at Renderosity

My Store at PoserSoftware

Characters, Body Sculpts, Morph Corrections, Outfits, Python Scripts, Universal Heads, and Videogames!


midinick ( ) posted Fri, 14 February 2025 at 3:28 AM

Uuuuuuh! They look great :) Do they have material zones to customize individually?


Ken1171_Designs ( ) posted Fri, 14 February 2025 at 8:53 AM
midinick posted at 3:28 AM Fri, 14 February 2025 - #4493684

Uuuuuuh! They look great :) Do they have material zones to customize individually?

Thank you! I have modeled these with my usual box modeling with sub-divs to create the base shape, then sculpted the details in high-res (2 million polys!), and then baked the high details over the lower poly version. The pros are the beautiful high details we get, and the cons are that the high-to-low baking makes the geometry not match the baked details, so I can't make MAT zones. The details were a combination of sculpting + hand painting instead. It's a different way of doing things, and I love the results. ^____^ 



My Store at Renderosity

My Store at PoserSoftware

Characters, Body Sculpts, Morph Corrections, Outfits, Python Scripts, Universal Heads, and Videogames!


midinick ( ) posted Tue, 18 February 2025 at 3:15 PM

ah ok I understand :) They look great, like real shoes :D


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