Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 10 7:27 pm)
Lightwave for everything. It's a very mature package Ver 7 just launched and I have to say you can tell it's a version 7. Very stable, very feature rich. As far as free modelers go I have to say I am very impressed with AMAPI 4.51, the free version. I just can't see shelling out even $100 for Rhino or other excellent packages if all you want to do is make models for Poser. If you want to render high end stuff again Lightwave. You get an unlimited number of render nodes and can even render over the internet (very dooable if you and fiends have cable or DSL) Max limits you to 3 nodes last I checked. Max doesn't even have a decent render engine of it's own. You really need to upgrade to the Mental Ray Plugin Renderer or Renderman (Pixar's renderer) Plugins? check out FLAY.com you can get a TON of free plugins for Lightwave. Not to mention that LW comes with features that others don't even offer. Not even Maya. A lot of people are even modeling in Maya and then rendering out in LW. I got the PPP so that I could render out my Poser animations in LW. I think it's a popular and well founded conception that if you want to develop games go with Max. If you want hi end special effects and photoreal renders go with LW. But what about the final product? How about Titanic? Good enough? Got a lot of Academy Awards for its special effects all done in LW.
We use AutoCad, why, well we both have engineering background for architecture mostly and mechanical design, we are fanatical on precision and detail because we were both in the field. AutoCAD is mostly engineering software and we both love it. The acurracy is amazing. And we both learned AutoCAD around 16 years ago, once you learn a software it can be real hard to switch to other 3D modeling software, the difference in terminology can put you in a tale spin. We have breifly tried others and always return to AutoCAD. Sharen
I like Max for doing stuff from scratch. I'm more comfortable with its CAD like interface. I also find that the sphere of atraction tool in RayDream studio very handy for oraganic morph targets. (Of course magents do sort of the same thing and you don't have to leave Poser). The only other 3D package I own is Animation Master. I think you could do great things with this package but I seem to have a problem getting my head around spline based modeling. I don't really have any experience in any other packages so I can't really say if they are better than the ones I've mention or not. Thorgrim
Attached Link: http://bakhter.com/html/main/amapi4.html
I love Amapi (and it's free too ;) Amapi 4.15 can be downloaded for example from [bakhter.com](http://bakhter.com/html/main/amapi4.html).amapi see: www.staigerland.com for tutorials www.critical-depth.com for a free 4.15 version and my site: www.brycetech.com (www.posertech.com) for examples of what you can do with it. amapi takes a bit to wrap your mind around its use, but it rocks. And the new version 6.1 will stand right next to lightwave's modeler. Theres a big difference between 2000 bucks and 200. BT
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Hi, folks! i wanted to check with our props, clothing, and hair makers to see what 3D package they use for modelling. Who favors 3DS Max? Who uses LightWave? And so on. And why do you like yours better?