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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 12:36 pm)



Subject: A Poser challenge for you all (twisty necks)


MDesigner ( ) posted Mon, 06 December 1999 at 7:36 PM ยท edited Thu, 14 November 2024 at 6:03 AM

file_118547.jpg

OK, necks are a problematic area in Poser. See if you guys can imitate that pose. Let me know what you come up with.. and I'll have you e-mail me the .pz3 file to check it out. Thanks.


shredboy ( ) posted Mon, 06 December 1999 at 8:24 PM

It seems to me the main problem with the neck is that it's too long.Maybe traveler could make some neck morphs?Because he is the coolest morper of them all?(sucking up is ok for the good of the many!);)


MDesigner ( ) posted Mon, 06 December 1999 at 8:31 PM

Yeah, there are a lot of problems w/ the default Poser models. I almost think someone at Zygote needs some anatomy lessons. For instance, look at the infant. His legs are as long as his torso! Babies have short, stubby legs.. I know that, and I don't even own a baby! It doesn't take a genius....


Darth_Logice ( ) posted Mon, 06 December 1999 at 9:24 PM

Tried reducing y scale on the neck? Not an overall great solution for general purposes, but to catch a specific pose, like this one, it's okay...however, I did not need to do that. Please see my post above. -Darth_Logice


JeffH ( ) posted Tue, 07 December 1999 at 7:12 AM

MD, RE: Baby legs My son's legs were never short and stubby. He's 31 inches long now at 10 months old ;-) -JH.


nerd ( ) posted Wed, 08 December 1999 at 1:49 AM
Forum Moderator

On extreme neck poses, move the joint center of the neck and the head to 0.000 on the Z axis (or somwhere there about) The poser neck seems to get even longer when you bend it around. I also will set the neck to about 75% on the Y scaling.


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