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Poser Technical F.A.Q (Last Updated: 2024 Nov 13 12:50 am)

Welcome to the Poser Technical Forum.

Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)

This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.



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Subject: If BT screams and no-one hears him, did he really make a sound?


brycetech ( ) posted Fri, 09 November 2001 at 3:20 PM · edited Sat, 03 August 2024 at 2:23 AM

so now Im back to this hidden dial thing again..where they wont hide. These are indeed part of morphs that I do not want the user to be able to mess with individually..only total. IE...eyes and head morph to make a different character all together..but separate, they just make crap. hidden 1 doesnt do it..in fact, I cant even hide a morph by itself. (even with Morph manager or cr2edit)..so is this a poser thing? Im still running the metacreations version of Poser because debbie was involved in that big fight over the network check when CL made their first release. I can hide rotational dials, no problem..but I can not hide any..zero..zippo morph dials. next question, I have noticed that the dial ratio for figures that shipped with poser do indeed use the set ratio for morphs from the cr2..so this means that somewhere there must be something that will make it use the proper one..instead of picking some really arbitrary number out of thin air (like it does on these models Im making). Is there any of this kinda stuff in the rsr file? or is it just a picture? thanx BT


nyar1ath0tep ( ) posted Sat, 10 November 2001 at 1:02 AM

AFAIK, the minimum you need to do is change hidden to 1 and resave as a proper cr2 file. Then the dial is gone. I doubt if it's a pre-4.0.3 problem, since they had to edit pre-4.0.3 files in the same manner. But just hiding a dial may cause other problems, so you have to be careful. Maybe you have a specific example of a dial that won't hide, or that warps the element when you make it disappear.


brycetech ( ) posted Sat, 10 November 2001 at 3:56 AM

file_230573.jpg

lol specific? got tons... this is just an example of the inability to hide a morph dial. Of course, you wouldnt want to hide the dial that opens and closes the mouth, but to illustrate that this has nothing to do with ERC...I thought Id just pick a morph at random and try to hide it. the left shows the value is hidden 1 the right shows that the saved file STILL shows the mouth dial. BT


nyar1ath0tep ( ) posted Sat, 10 November 2001 at 12:21 PM

IIRC forceLimits 4 means the end user can't change some of the settings that would regulate the morphing while in Poser - it's a way of preventing the end user from messing up, and can only be changed by text editing.

So maybe you could try forceLimits 0.

If you look at various parameters that ARE hidden, like smooth or joint, they all have a keys line reading k 0 0, but I doubt that it's essential to change it. They also have a staticValue line equal to initValue in some cases, and interpStyleLocked 0, which are probably also not essential in this case.


bloodsong ( ) posted Mon, 12 November 2001 at 6:55 PM

hmmm... and when you open the cr2 again, it still says hidden 1? i can't remember if cr2 edit (john stallings') will tell you if your file is write protected and it cant save it. i think it does. hmm... i'll have to try to remember to try this. i have poser 4.118... or however they write the 118 beta patch.


brycetech ( ) posted Mon, 12 November 2001 at 7:20 PM

doesnt hide at all bloodsong. I even updated to the latest version to test it..still will not hide any morph dials, so either Im doing it wrong (hidden 1) or there are little gremlins in my computer. maybe I should sacrifice a cat? wonders off mumbling BT


Ajax ( ) posted Thu, 22 November 2001 at 7:46 PM

I see this question come up again and again and my understanding is that you just cannot hide morphs, no matter what. It seems to be a Poser 4.03 bug that is not about to go away. On Vicky 2, DAZ used the prefix "pbm" on all of their partial body morphs because they couldn't hide them. They can't seem to find a way to do it either.


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nerd ( ) posted Fri, 23 November 2001 at 4:01 AM
Forum Moderator

Yup, me too. My so-called solution is to use ForceLimits 4 and name the dial "DONT TOUCH". If it's a corrective morph, one that never changes, I will set the min and max the same and ForceLimits 4 keeps the user form messing it up.


dke ( ) posted Thu, 20 December 2001 at 10:26 AM

Hmmm... I'm a little late on the draw here :) but been completely absorbed in some of my stranded hair creation stuff for DMesh, so haven't being keeping up. Just did this yesterday though, so it's pretty timely for me if not for you. You can hide morphs though, or at least it sure pretended to hide them for me. If you make up a little pz2 file and drop it in the Pose folder, you can turn dials on and off easily enough ... channels { targetGeom MyThingy { hidden 1 } } So as long as you name the targetGeom properly, you can make little pz2 files to hide and show the dials with just that single line - which is exactly what I did. I think the problem has something to do with the delta lines forcing it back on. I noticed this myself cause if you remove the deltas from memory by doing something like ... indexes 0 numbDeltas 20000 deltas { } they don't get hidden even if the 'hidden' value is 1. As I mentioned, I only tried this yesterday and noticed the situation, but haven't had time to play around with it. Since hiding them did work in the other pz2's though, I'm suspecting the delta lines force it back on. So perhaps you can change the order or something to turn it back off after the delta lines? I'm pretty new to this whole topic though so just tossing out wild ideas with the hope someone more experienced can point out the real answer :) Bruce ~dke~ ~Duo Genesis~


Valandar ( ) posted Mon, 24 December 2001 at 11:41 AM

Hrms... But I can hide morphs...

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