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Poser Technical F.A.Q (Last Updated: 2024 Nov 02 8:21 pm)
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I gather that is what happens when you strip out all but the V lines, as is supposed to be done on morphs (and isn't always done). This protects the copyright of the original mesh, but if you load the original item into Poser and apply the morph and export the result Max will be able to use it. PS, I do it with a text editor, I think there are utilities for it, though.
Thx very much fer the info ... Basically until now the only morph targets I've edited were my own, made from scratch, and it never crossed my mind ppl removed the faces when they were done! I, ah, haven't used Morph Manager, and I meant ta, mainly ta save memory, and now I c it's got other uses as well, so now's a good time.
Attached Link: http://www.morphworld30.com/
Hrmmm... check Traveler's site. MorphWorld 3.0 I think the program is actually called MorphSqueeze or something similar. He may still have a download link for it. If so, it'll be in his tutorials section."I am a good person now and it feels... well, pretty much the same as I felt before (except that the headaches have gone away now that I'm not wearing control top pantyhose on my head anymore)"
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Uhm, yep, I downloaded a morph target, and I was gonna customize it, and it wouldn't load in MAX. So I checked it out in a viewer, and I noticed it had no faces. I mean, it has vertices, plenty of em, just no faces. In the viewer all u c r points. Which leaves me with some questions: Is there a way ta give it faces so I can load it in MAX? Would adding faces destroy it as a morph target somehow? R the faces removed on purpose by the creator of the target? And how was this accomplished? Thx fer ne info ...