Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2025 Jan 24 7:34 pm)
It's umm very white... cold and you don't really have a concept of where you are. As Gebe said the furniture is fine (white leather...shudders at keeping it clean ~G~) But giving it some depth by walls... or a portal to space... think would help. And softer lighting, unless you want the sterile look.
Hey, that's a nice architectural picture, now that I see the rest of the room... The easiest way to get textiles happening is by getting a picture of textile and using that as a texture... You can use the same picture as a bump... Then using scale and minimizing the strentgh of the bump, you can very realistic looking furniture cloth... Anyway, that's how I would do it...
LOL, okay, the teak looks good, but wouldn't be so comfortable in your living room, I don't think? Sorry I hadn't realized you're using v.2. That is going to mean that most of the free materials won't work for you, but definitely you can still gain something from them, and learn in the process. If you go back a little ways in the forum archive, you'll find several threads relating to creating fabric materials. It was last month's challenge exercise, so they're not buried far back. I did a number of them myself and tried to include info about how they were contructed, showing a few screenshots of the material editor. So you might pick up some tips looking through those. I do like the furniture, really! :D
You could try also to turn up smoothing beyond 90 degrees and see if that rounds it out a bit if that is the effect your looking for. Try mixing that effect with a blend of squareness you already have on the backs and sides. Try 120 degrees smoothing on the cushions only or around about that setting. Anything over 90 degrees with work on such a object.
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