Tue, Dec 24, 11:41 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: Bump map assistance for goblins


Pookas_Crayon ( ) posted Fri, 23 November 2001 at 1:36 AM ยท edited Wed, 14 August 2024 at 12:43 PM

Attached Link: http://www.renderosity.com/viewed.ez?galleryid=108227&Start=1&Artist=Pookas%5FCrayon&ByArtist=Yes

The URL is for the current WIP compiling all of the goblin characters (to date).

Since the little monsters are still a work in progress, and I'm not about to buy the Vicki Goblin to do the work for me, I've reached a dilemma. I know it's silly, but if I don't learn to do it myself, what's the point? Buying it and using it "out of the box" isn't progress and since this is therapy ... I digress.

My skin textures are working out relatively well for the gobs, but I'm still having situations with the bump maps.

1.jpg
This is one of the very basic textures with bare minimum bump on a standard Vicky. Not bad, but not "icky" enough for a gob.

2.jpg
This one uses the texture itself as the bump map. Too much crawl and not enough creep, too veiny. Might make a nice leafy beast, but not a scaly gob.

3.jpg
This is the most recent bump attempt, a combination of 1 and the addition of warts and nodules -- more what I'm going for on at least one character.

Two BIG Problems: 1) I can't seem to make them protrude enough to suit me.

  1. When used on a figure with a lot of morphs (like the tubby belly on Bech), they distort and lengthen and no longer look right.

I'm not sure what I'm doing wrong, or if what I want is simply not possible via just a bump map and texture. The high points and low points of the 'warts' are the extremes, black and white, so they can't be made More So.

Anyone have any ideas or suggestions on improving or fixing the problem?


Pookas_Crayon ( ) posted Fri, 23 November 2001 at 1:56 AM

Content Advisory! This message contains nudity

file_236121.jpg

This is another example of the problem -- the bumps on the hand are the same size as those on the hips, yet when applied to the figure .. WHOOSH, Super Wart.


Pookas_Crayon ( ) posted Sat, 24 November 2001 at 4:33 PM

If no one can help out with that, can someone PLEASE help me figure out why parts of the bump map are INVERTED? Warts are the same colour on each body part, yet half of them seem to be inverted. HELP!


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.