Mon, Dec 2, 1:37 AM CST

Renderosity Forums / 3D Modeling



Welcome to the 3D Modeling Forum

Forum Moderators: Lobo3433

3D Modeling F.A.Q (Last Updated: 2024 Dec 01 9:00 pm)

Freeware 3D Modeling Software Links:
Blender | Trimble Sketchup | Wings 3D | Anim8or | Metasequoia | Clara IO (Browser-based 3d modeler)

Check out the
MarketPlace Wishing Well, as a content creator's resource for your next project.

"What 3D Program Should I buy?" Not one person here can really tell you what's best for you, as everyone has their own taste in workflow. Try the demo or learning edition of the program you're interested in, this is the only way to find out which programs you like.



Checkout the Renderosity MarketPlace - Your source for digital art content!



Subject: Please gimme some advice on my WIP


Tibbe ( ) posted Wed, 28 November 2001 at 7:18 AM · edited Mon, 02 December 2024 at 1:35 AM

file_238324.jpg

A very early version of my soon-to-be sea monster thingy. The blue globe at the bottom is the eye, and i will model muscles around the eye as well that will move etc. when animating it. And the mouth to the left will "contain" about 50-60 fully modeled individual teeth, no 2 teeth the same cuz im a perfectionist :) Like a few damaged teeth and such. As you can see the body and the stings (is that the right word?) are really basic for now, but that will change of course. Thanx for looking!


Tephladon ( ) posted Wed, 28 November 2001 at 10:31 AM

It's hard to make any comments as I have no clue what the end product is to look like. I don't yet know where you are going with it other than it is going to be a monster thingy.


Valandar ( ) posted Wed, 28 November 2001 at 11:13 AM

A good thing would be to pull the camera back a little, and render in a contrasting color from the background... say, render in shades of light blue and red, with a dark green bg... or shades of medium to dark grey with a white background...

Remember, kids! Napalm is Nature's Toothpaste!


TRAVISB ( ) posted Wed, 28 November 2001 at 11:36 AM

like the others said tibbe it would help us alot if you could just sktch out your idea even if you just scribble it out for us to give us an idea ! ill be keeping an eye out for it !


Tibbe ( ) posted Wed, 28 November 2001 at 3:04 PM

file_238325.jpg

Actually most of the time when i work on this kinda things i just do what comes to mind at that very second, hehe alot of improvising.. Well here's another pic. I just wanna know what YOU think would be cool.

(damn "less than 200kb" rule!!)


TRAVISB ( ) posted Wed, 28 November 2001 at 3:50 PM

ok this helps looks moore like a monster ! from the above picture it was hard to identify what i now believe is the tentacles ! I Think it would be alot cooler if you repositioned the eye at the moment it distracts from the form a creature with one eye would need good visoion being able to see all around it I think they would go muc better either just in front of the two fins or above the mouth but thats a personal style and where concept sketches help issue it will be a little easier to see whan you get the mouth done try and refrance some squidd octi and shark it might help you with anotomical issues keep us updated


Tephladon ( ) posted Wed, 28 November 2001 at 4:39 PM

I have some advice about organics. It is not a fact but a general rule of thumb. You see the area along the teeth. It is too straight. A general rule in organics is absence of straight lines and right angles, even in the design process. It takes away from the organic appeal. While it is not the finished product and I am sure you have other intentions, it is just a piece of information.


bobit ( ) posted Thu, 29 November 2001 at 7:42 AM

pritty awesome looking monster i could see something like this used in lexx only advice i recomend is maybe insert some gills behind the mouth also check out a few sea life/shark pics for reference for when you get to textureing part keep up the good work


Tibbe ( ) posted Fri, 30 November 2001 at 10:36 AM

file_238326.jpg

Well i tried to do the basic part of the teeth now, and im pretty happy with it, looks predatorish like i wanted them to. :)


Tibbe ( ) posted Fri, 30 November 2001 at 10:43 AM

Oh by the way, the teeth are not in a straight line, its just the angle thats wrong right now. And on Travis comment about the eye, well i kinda want the same sort of mystery that the aliens in Aliens have, u know no eyes, etc etc mystery "ooh, aah". But i too dont really like the big eye i got right now, we'll see what i'll do with it in the future.


pureflesh ( ) posted Fri, 30 November 2001 at 12:11 PM

wowzers!!!! go go gadget copter!!!!


Tibbe ( ) posted Fri, 07 December 2001 at 12:18 PM

file_238327.jpg

Here is the latest, have been quite buisy so it took me a while but now i got the basic textures anyway. Tell me what ya think!


BCEmcke ( ) posted Fri, 07 December 2001 at 1:41 PM

If this is WIP how will the finished version look like? way cool this is awesome hope it's coming to the freestuff


bobit ( ) posted Fri, 07 December 2001 at 4:43 PM

looking great see if you can blend the teeth/skin/tenticals like put in plack or rinkles i find textureing hardest part good it's going great


ecoarena ( ) posted Sun, 09 December 2001 at 9:36 AM

Excellent Work!! Lightwave gives nice results. As I've said before, I'm new to modelling, but have studied different predators (as a biologist) for years. I'm only offering constructive criticism and love your work!! As many artists have said in the past, try and build up an actual profile for your creature. It's great to do awesome work, but awesome to design something that is believable. What does your creature eat? Realistically, no predator would have its eye located in such a place...put it on top (the spherical design would give a wide field of vision). Personally, 2 menacing eyes would be more effective. Also, the mouth doesn't appear very functional. What happens to its teeth when its jaw closes (are the upper teeth still visible, as T.rex and crocodiles or disappear like the 4th tooth in alligators?). All predator's teeth usually point backward INTO the jaw, to preven prey escaping. The teeth I feel need to not taper so much...they look too fragile. Will your fellow have nostrils? Again, if you come up with a hypothetical profile for your creature it will help you come up with some effective improvements to your wonderful design.


Tibbe ( ) posted Sun, 09 December 2001 at 12:27 PM

Holy shit thanx alot!! Gave me alot to think about so thanx yet again!! :)


ecoarena ( ) posted Tue, 11 December 2001 at 12:28 AM

You're welcome. I know your animal isn't quite a shark, but has some similarity in bodyform. Sharks have several rows of teeth waiting to sprout and replace those that they lose (if you're gonna run around eating things, you can't afford to be missing teeth.It would be great to see some indication of reserve teeth lying to the inside of the main teeth. If this isn't clear, I should be able to dig up a ref picture for you. Also...I love the tentacles....break up the symmetry and maybe have one tentacle twisted forward in a more menacing fashion..as if sensing potential prey. Keep up the brilliant work :)


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.