Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)
heya; what i did was open the poser base model in uvmapper, select all, and assign it to one group. then saved it as, say, horsep3d.obj. it has the same uv coordinates and map, but you don't have to put the fool map on every single little piece. paint it, then apply the map to the original poser model.
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Okay - I give up. I want to export a model into obj (preferably) format to import into Paint 3D to make textures. But my models keep coming in in chunks. I think I need to export the model as one piece. In Poser 3 there was an option as you export, but I can't find the option in Poser 4. Where is it? Or am I on the wrong track entirely? Should I be making one shared texture map for the whole body? Any help would be great. :) Thanks, Lyrra