Mon, Nov 25, 6:16 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)



Subject: Help! Poser 4 export for Painter3D


Lyrra ( ) posted Mon, 13 December 1999 at 12:07 AM ยท edited Sat, 16 November 2024 at 1:56 AM

Okay - I give up. I want to export a model into obj (preferably) format to import into Paint 3D to make textures. But my models keep coming in in chunks. I think I need to export the model as one piece. In Poser 3 there was an option as you export, but I can't find the option in Poser 4. Where is it? Or am I on the wrong track entirely? Should I be making one shared texture map for the whole body? Any help would be great. :) Thanks, Lyrra



Kalypso ( ) posted Mon, 13 December 1999 at 3:10 AM
Site Admin

There is a problem with Poser4. I know, I've been there! Just hit the Tutorials links on the right and do a search for Painter 3D. Colm's tutorial is easily the simplest and most understandable. And the others give you some alternate ideas.


Chris ( ) posted Tue, 14 December 1999 at 12:38 PM

Try to export as Detailer Text (youefile.txt) that works better. Chris

"It Is Useless To Resist!" - Darth Vader


bloodsong ( ) posted Tue, 14 December 1999 at 5:43 PM

heya; what i did was open the poser base model in uvmapper, select all, and assign it to one group. then saved it as, say, horsep3d.obj. it has the same uv coordinates and map, but you don't have to put the fool map on every single little piece. paint it, then apply the map to the original poser model.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.