Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
No problem. Your best bet is to get a hold of Roy Rigg's PHI Builder from the utilities section of the free stuff pages :) Paul
In the absence of phibuilder you can do it handraulically with a text editor. Here's a phi file for an obj file called poserthing.obj which is stored in the Mazstuff directory. Not the upper and lower case letters. Poser is very case sensitive and this is a major source of errors. objFile :Runtime:Geometries:Mazstuff:poserthing.obj 1 mainbit yzx 2 secondbit yzx 3 thirdbit yzx 4 lastbit yzx 2 anothersecondbit The first line tells the hierarchy converter where to find the related obj file. I stress again, get the case right. The next line defines the major part of the object that everything else is connected to. In a human this is the hip, in this object it is mainbit. Labouring the point again, case must be the same in obj and phi files. The next line (beginning with 2) describes a part that is directly connected to the main part. The line beginning with 3 describes a part that is directly connected to the second part, and so on. There are two lines beginning with 2 because this particular object has two parts connected to the main part. The indenting of different lines is to make it easier for you to understand the hierarchy that you are describing. Poser doesn't care whether it's there or not. The yzx at the end of each line defines the main, secondary and third axes of rotation. For the time being don't worry about it until you've got the hang of the basics. It's as simple as that. I suggest you look at a few phi files and their associated obj files in a text editor and you'll get the hang of it. Start with small ones.
oOOo thanks heaps to all three of you! lobo: if you could still send it (if it's ok with all parties involved) I'd appreciate it! but don't go to too much trouble about it, you've been a huge amount of help already =) If you need my e-mail you can try phi@apocx.hypermart.net maz: does firstbit/secondbit etc. have to have specific names? Josiah: will try, thanks =) Thanks heaps guys! SewerRat
looking at the phi file I get what you mean Maz, just...the names for each bodypart, where do they come from? are they the original names for the body parts before exporting? When I import the object it doesn't have bodypart names, just one big name (but I assume this is normal) and with the ikChain (see? capitals), the next word, is that just what the ikChain will be named, or does it have some darker deeper significance passed down from generation to generation of poser-addicts? Thanks! SewerRat
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I'm sorry if this question has been asked before, it gets kinda hard to sift for information when the forum moves as fast as this I've got my figure...I exported it as an obj, used UV Mapper, imported that obj again, and the mapping works fine now, to make this newly-imported model posable, I believe I have to click on convert Hier file, which asks for a PHI file...I've got the original before-exporting-to-obj fully posable model, how do I create a phi file from this so that my been-exported-then-imported model can be posable or am I going about this wrong? apologies for you having to put up with the newbie, and apologies for me not explaining the problem as clearly as I probably should have SewerRat