Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 05 6:06 am)
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Nice looking but two things kinda stick out ... 1) Her cheeks look a little like they are swollen 2) Her lips are pronounced in a saucer-ish way (two plates on top of each other) Nevertheless, the image is very photorealistic and those two things I mentioned are still very realistically rendered. Amazing, I wish I could do that.
Attached Link: http://Shuji.freeservers.com
Please visit my web page. I will up-date the new 3D factory soon.(if you don't have much time to wait for the Flash animation, visit the HTML ver. ('_')"I think you did an excellent job on the character, helmet and other accessories. If you desire to have protuberant lips and large cheeks, that can be a distinctive feature of this character.
If by "mouse" you mean "mouth", you should be aware that it helps to subdivide the mouth greatly (increase the number of polygons) if you intend to allow movement of the lips. One reason for finely subdivided lips and mouth area is allow animation of her face, so she can appear to be talking.
To make the effect as smooth as possible, the fine subdivisions of the lips and mouth should gradually merge into the large subdivisions of the cheeks.
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Attached Link: http://shuji.freeservers.com
Have a happy holyday!