Forum Moderators: wheatpenny Forum Coordinators: Anim8dtoon
Photography F.A.Q (Last Updated: 2024 Nov 26 6:56 am)
Those eyes are definately caused by having a light source close to the camera lens (that would be the camera's built-in flash). An interesting experiment that you can perform to demonstrate this phenomenon goes like this: Get a cat and a flashlight in the same dark place.. well, not exactly the same place -- the cat should be eight or ten or more feet away, and the flashlight should be in your hand. When you hold the flashlight against your temple (so it's right next to your eye), and illuminate the cat (especially a CAT, or other nocturnal creature) with it, then when the cat looks your way, you will notice this very pronounced effect. If you move the flashlight a very short distance from your eye, it goes away. One should also remember this technique if you hear a noise in the night -- hold the light to your temple (or next to your pistol, if you're looking down the sights -- is it OK if I say that? ..do I have to check the "Violence" button?), and you can't miss the glow of any eyes that are looking at you. Just a few inches to the side, and nuthin!
Paint Shop Pro has an "animal" option in the redeye filter, but you have to get it lined up with and shaped just like the "bad" eye, which is where I ran into trouble with the half-closed eyes on the middle cat. Where's the redeye filter in PS? I thought I'd clicked on everything in the menu and didn't find it! :-P
No Red-eye reduction, but if you 'select' a circular or oval area over the pupil that you need to change and go to Ctrl-U (I think it's option-U in Apple) you can adjust the hue, saturation and lightness of that area to give you a great deal of control. It sounds time consuming but once you get used to it it does give you a lot of options...of course you can use curves, contrast or any other tool in photoshop to adjust the selected area, I find the Hue/saturation adjustment works best for me in these instances (weird-eyed nude & armed animals that is!) LOL!!
...way I have worked with red eyes,(asperin in the morning and lots of cold juice) is just paint. Take airbrush, soft round brush and simply overpaint. Or like Punkie said, select area and adjust levels, but use "feather" in magic wand-tool, to smooth out borders of selected area. Or just select bit larger area and erase edges with soft brush. .n
You could also clone the good eye of one of the cats in psp. It would seem that one way of solving the problem is to have lamp aranged such that the light is not directly going into their eyes. I don't think the red eye reduction flash may quite work. Red eye reduction on my camera operates by giving a flash just before the "real" flash to cause the iris to close. Since cats have this special night vision thing I'm not quite sure that their eyes may quite close enough. But good luck. I think you got the right idea. Bsteph
Thanks, everyone, for all your help and suggestions! I've been experimenting some and have found that the red-eye reduction flash turns everything blue-ish for some reason, but there is a no flash option, which seems to work pretty well if I turn on enough indirect room lights and use the incandescent white balance option. Of course a lot depends on where the cat is located at the time, but with 20 of them lying around the house at any given time, I can usually find at least one in a pretty good spot, LOL! So far I haven't had to doctor any more red eyes (or blue green ones, in this case), but I've made note of all the suggestions for that, for future reference, so I guess you could say I'm now well-armed for any eventuality - and fully clothed, too! :-) Thanks again for the help (and the fun) - and hope y'all like cats, cos you're going to be seeing a lot of them from me - at least until they figure out the sound of the lens cover opening and start running! :-P
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.