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Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)

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Subject: Help!!


lindans ( ) posted Sun, 06 January 2002 at 6:11 AM · edited Thu, 21 November 2024 at 8:17 PM

Total new user to Bryce 5 and though I seem to have got my head around the basics of terrain and materials etc. The use of objects and especially importing new objects to use is really confusing me. I have tried to import objects from the content disc supplied with Bryce 5 - Architecture etc. but I presume these are pict objects?? Where can I get some good pre made boolean objects and how do I import them??? sorry if this is a stupid question!!!! Lindans

Oh, let the sun beat down upon my face. I am a traveler of both time and space ....Kashmir, Led Zeppelin


mark34 ( ) posted Sun, 06 January 2002 at 6:47 AM

to a newbie from a newbie, you can import quite a few different type of models, open bryce and click on file then import object,( you need to know where your model is saved) select the model click open and away you go. some models will have there own textures and will load with the model, some will not and you will have to apply your own.try the free stuff page on this web site loads of stuff there. thre.http://www.3dlinks.com/tutorials_bryce.cfm (loads of tutorials here and some model) http://www.geowproctor.simplenet.com/labmesh.htm (for space ships)http://www.stewstras.net/baument/archives.htm (for all sorts) i hope this helps...


Stephen Ray ( ) posted Sun, 06 January 2002 at 7:37 AM

There are 2 ways to import into Bryce, one involves importing foreign meshes ( obj, 3DS, dfx, wrl, ect..) These are imported using the File/import object command. The other way to import involves importing local files obp ( Bryce's file type ) They are imported by opening the object library on the create palette. And using the import option at the bottom of the library. More than likely the objects on the Bryce disk are local obp objects and need to be imported through the object library.

Stephen Ray



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