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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 02 5:01 am)



Subject: Need some help with "smart prop" models that I made...Hard ?


Poppi ( ) posted Sun, 13 January 2002 at 7:01 PM ยท edited Mon, 02 December 2024 at 6:56 AM

Okay....I had an idea for a graphic that I wanted to make for gallery. I modelled a halter top, and some jewelry items, for it. Making a long story short....the top disappears...will not render..but can be seen in the regular poser window...when i add any of the other props that i made....and, yes...they all have unique names. not only that...the prop is listed twice, and in the render materials, i had to assign materials twice. but, when i delete one of them....yup....it isn't there at all. grrrrr.... do any of you who model for poser know what i did wrong? i sure hope so, 'cause i am very baffled. Poppi


JoatMon2 ( ) posted Sun, 13 January 2002 at 7:14 PM

Could be a number of things. What do you see in the Hierarchy editor? Did you UV map the models? If a model is a primitive, a block or cube, Poser has problems with it. Make a block or cube with multiple lines per surface. (check out the box prop in wireframe mode) If you can not resolve it yourself, send me the .obj file and I'll give it a go. pmorris57@worldnet.att.net Joat Mon


Poppi ( ) posted Sun, 13 January 2002 at 7:23 PM

I uvmapped it...and, it had both a trans and texture map, that worked before I added any of the other "jewelry" props. No...it was not made out of a primitive...but, rather, was a nurbs object made into a mesh. (Rhino model.) I have done this quite a few times in the past...and, this has not happened. But, i am on a different computer, now, since mine was stolen...and, just may be doing...omitting...some step. grrrrr...thanks for the help.


Ajax ( ) posted Sun, 13 January 2002 at 8:22 PM

I had exactly the same problem once. It just seemed to be random and I never found a reason for it. In the end I deleted the prop from the scene and put in a new copy of it, which seemed to fix the problem. Whatever the problem was, it was in the pz3, not in the prop itself.


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shadowcat ( ) posted Sun, 13 January 2002 at 8:30 PM

check the transmap again, make sure that the map is listed in the materials section (if your transmap isn't applied the object will simply disappear)


Poppi ( ) posted Sun, 13 January 2002 at 8:55 PM

shadowcat...yup...it is listed. Ajax...i think this IS some random glitch..but, it ruined my afternoon...just so wanted to post my render...ah well, will find some more time as the week goes by.


PhilC ( ) posted Mon, 14 January 2002 at 5:44 AM

I remember this happening to me. If I remember correctly I cured it by:-

  • Exporting the prop.
  • Delete the prop
  • Re-import the prop.
  • Click on another scene item
  • Re-select the prop
  • Parent the prop
  • Save prop to library.

I forget the "why's?" if I ever found them out but it fixed it for me.

Also double check that you have an honest to goodness object not a carry over Rhino nurbs model.

philc_agatha_white_on_black.jpg


Poppi ( ) posted Mon, 14 January 2002 at 6:39 AM

file_255674.jpg

That last part interests me. Even though I exported it as a mesh this last part makes me think...because when i mapped it planar....the whole back part just didn't show up in the texture map. Here's what I mean.


Poppi ( ) posted Mon, 14 January 2002 at 6:47 AM

Yup...I think that is what i did....I needed to convert it from a nurbs to a mesh object first. (Hopeing this was the problem.)


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