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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 05 2:05 am)



Subject: Transmaps - HELP!


LeBurns ( ) posted Tue, 15 January 2002 at 11:15 AM ยท edited Tue, 04 February 2025 at 2:12 AM

I've used several items I have downloaded from here that use transmaps from various poser items, shirts/skirts/shorts/etc. I need to make a transmap for the catsuit but I don't know where to start. I can't find a 'blueprint' file to use for reference. I assume they're in poser somewhere but I can't find them. How do I get one? Also once I have one are there reference points on it so the front and back can be matched up? Thanks for your help!


thgeisel ( ) posted Tue, 15 January 2002 at 11:20 AM

if you use the normal things that come with poser the texture templates are on cd 2. or you can use uvmapper to make your own. go to www.uvmapper.com the program is free and there are some tuts available. Thats the way to start.but matching front and backside can be very hard.


LeBurns ( ) posted Tue, 15 January 2002 at 12:04 PM

I've read the manual and checked the CD. I did a full install so it should be on my hard drive somewhere. I just can't find any trans map that says 'CatSuit'. :(


thgeisel ( ) posted Tue, 15 January 2002 at 12:27 PM

do a search on cd2 for "unitard.tif " thats the name. Sorry , cant tell you the folder, im german and my folder have different names. and i dont think you have it on your hd,even if you did fullinstall. but its no transmap its a texturetemplate for making maps


Jaager ( ) posted Tue, 15 January 2002 at 1:59 PM

You are spending unnecessary time looking for the template. If an object is mapped, it carries information about its map in the geometry file. This is why you must save the geometry as well as the map when you remap something. Just open UVMapper, load the catsuit out of Geometries, and save the map. You can specify the size and dimensions of the map, to be what you will find easiest to use. The map is applied as a percentage of whatever map you use. Do not save the geometry. And as Grammer pointed out a liitle over a week ago, if you want the catsuit to have reflections where visible, Make sure the texture you apply to it is total black in the places where the transmap is black.


nfredman ( ) posted Tue, 15 January 2002 at 4:21 PM

You can always get a set of free UV template files at the bottom of the DAZ3D store page for that item. For the Victoria catsuit (not unitard! That's for posette) it is part of the Victoria basic clothing pack. i think there's an .exe file that has all the UV templates for her basic clothes there.


LeBurns ( ) posted Tue, 15 January 2002 at 4:30 PM

I'll give the UVMapper a try. Thanx The DAZ3D stuff wouldn't work as this is the Possette catsuit.


Lyrra ( ) posted Tue, 15 January 2002 at 5:48 PM

SnowSultan made some reference maps for seams - search freestuff for SnowSultan or Seam. The basic idea behind transmaps (just to make sure you know) is a B&W image. Black is hidden - white is visible - grey is semitransparant. What I often do is use a layered photoshop file to setup the texture and trans. 1st layer - template 2nd layer - texture 3rd layer - transmap 4rth layer - template set to darken at 50% Hope this helps :) Lyrra



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