Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 05 2:05 am)
You are spending unnecessary time looking for the template. If an object is mapped, it carries information about its map in the geometry file. This is why you must save the geometry as well as the map when you remap something. Just open UVMapper, load the catsuit out of Geometries, and save the map. You can specify the size and dimensions of the map, to be what you will find easiest to use. The map is applied as a percentage of whatever map you use. Do not save the geometry. And as Grammer pointed out a liitle over a week ago, if you want the catsuit to have reflections where visible, Make sure the texture you apply to it is total black in the places where the transmap is black.
SnowSultan made some reference maps for seams - search freestuff for SnowSultan or Seam. The basic idea behind transmaps (just to make sure you know) is a B&W image. Black is hidden - white is visible - grey is semitransparant. What I often do is use a layered photoshop file to setup the texture and trans. 1st layer - template 2nd layer - texture 3rd layer - transmap 4rth layer - template set to darken at 50% Hope this helps :) Lyrra
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I've used several items I have downloaded from here that use transmaps from various poser items, shirts/skirts/shorts/etc. I need to make a transmap for the catsuit but I don't know where to start. I can't find a 'blueprint' file to use for reference. I assume they're in poser somewhere but I can't find them. How do I get one? Also once I have one are there reference points on it so the front and back can be matched up? Thanks for your help!