Mon, Nov 25, 11:39 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: MAT Pose Guru's, Help with this.


Gazukull ( ) posted Wed, 16 January 2002 at 1:09 AM ยท edited Mon, 25 November 2024 at 10:31 PM

Content Advisory! This message contains nudity

file_257783.jpg

Hi Everyone! Anyone know how to make a MAT pose for a new material you made in the material settings? Like on the above image, the "Rubber" Stockings and gloves? I wanted to make a free stuff item, but why DL a 2.2 Vicki 1 char when it could be a 15K mat pose for the material settings. Any help would be aprecitated. - Thanks! Gazzy!


Gazukull ( ) posted Wed, 16 January 2002 at 1:12 AM

Err that should have read 2.2 MB Vicki 1 char.


JeffH ( ) posted Wed, 16 January 2002 at 2:10 AM

When you create new materials with the grouping tool you are actually embedding part of the OBJ file in the CR2. What that means is the file can't be redistributed. I think it would be difficult to add new materials using a MATpose, but someone may figure out how to do it. -Jeff


Gazukull ( ) posted Wed, 16 January 2002 at 3:16 AM

Woo! I am really glad you mentioned that. Plazio's Latexa (EveV4.. I think) has MAT poses that allow her to rip off her latex stocking / gloves. That is actually where I got the idea from. But, really I should put together a simple tutorial for other people who might want the same effect. Thanks, Gazy.


Gazukull ( ) posted Wed, 16 January 2002 at 3:19 AM

Instead of distributing any files that is.


eirian ( ) posted Wed, 16 January 2002 at 4:54 AM

You can use subdividing MAT poses. AFAIK, Anton came up with that idea. Basically thaey apply another texture on top of the one you're using, so it works for gloves, bodysuits, etc. It wouldn't work perfectly for the image you're showing, though, as you have to add the new material to the whole of a body part. Are you used to looking at Poser files in text format? They can be intimidating until you understand what you're reading, but if you are used to it, try searching freestuff for textures for Anton's Adventurers: they usually come with subdivinding MATS. Open the body suit MAT file in a text editor and look at what it does. You can probably edit that to suit your needs.


Gazukull ( ) posted Wed, 16 January 2002 at 5:23 AM

Erian that is an excellent IDEA! I so happen to have that set, I am gunna go look at the .pz2 right now!


eirian ( ) posted Wed, 16 January 2002 at 5:42 AM

You're welcome :-)


dwilmes ( ) posted Wed, 16 January 2002 at 1:14 PM

If you have a late version of CR2Edit, it will create subdividing MAT files automatically, with or without external obj references. Dan http://www.zenwareonline.com for CR2Edit, ZenPaint, ZenTile, VueMaster and the complete line of Zenware graphics apps


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.