Forum Moderators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 18 5:11 pm)
I've figured it out. If this doesn't work, you might need the P4 patch. I never tried this before I loaded the patch. Export your figure as Detailer Text. Leave everything default in all the popup windows. Open Painter 3D, and Aquire Detailer Text. Mine wants to open it at 750X750, but that uses too much memory. 200X200 is plenty big enough for the model. Then select a brush and click on the model. The mapping window will come up. Set your map size there. Expand the maps manager pallet, and check "Display Mesh". Paint on the map, and the results show on the model. When you are done, save the map as a TIF or JPG.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.

Hello; Take a look at this. When I try to paint in Painter 3D it keeps giving me into my canvas just a small part of the figure as per it's body part in Poser. It also makes that part VERY SMALL. Too small to work any detail into. Yet I notice when I look at finished texture maps they are one image file, not one per body part... How can I get painter 3D to give me all the parts on one canvas and to make them big enough to work with? Thanks for any advice. I've tried the Painter 3D tutorial at http://members.xoom.com/lafolli/dragonfish.html but it doesn't help with this issue. Thanks.Truth has no value without backing by unfounded belief.
Renderosity Gallery