Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
I keep a stripped-down Poser 4 on another drive for testing. So I'm able to import a morph, then open the .cr2 in ProPack or move it to another .cr2 with MartinC's MacConstructor. But not everyone has the extra room. If they haven't got the time and resources for a full service release but they know what causes this, how about releasing a little AppleScript to run the non-importable OBJ files through so they'll import?
A Mac programmer I know thinks there's a possbility your source code forks Mac/PC when it comes to handling morph imports and that there's a typo in the Mac code. Tell me, Poser is fairly OOP based, right? The cough-cough IDE makes porting relatively easier from cough to cough, and from what I've learned about OOP, using objects helps.
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I haven't heard a believable reason yet why the Mac Pro Pack can't import squished morphs or why three service packs have been released without fixing a problem that doesn't exist on the PC version. This isn't trivial. If the feature exists it should work. If it doesn't work there should be a reason. If there's a reason we should know it. I can't spend two hundred dollars on a piece of software that makes the last 18 months' worth of my artwork useless to anyone who has PPP, and it makes your company's rep look sloppy. DAZ isn't going to give me permission to distribute unsquished Victoria/Michael morphs any time soon and I don't expect them to. It's one thing to release Avatar Lab without a Mac release; it's another to ignore basic functionality. I think I have a right to be concerned about Curious' commitment to the Mac user base. Tell us what's going on.