Mon, Nov 25, 11:57 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)



Subject: Hand pose for library?


Geekholder ( ) posted Mon, 27 December 1999 at 3:39 PM ยท edited Mon, 04 November 2024 at 11:09 AM

I am making a series of hand poses to grasp various object I have created. I want to be able to add them to the library to use in the future. Is there anything special I need to do to ensure my library preset will only affect the hand when I apply it? I.e. in the future when I apply the library preset, I don't want the figure to pop back to the default "letter T" pose. How do I achieve this?


Byte Me Ok ( ) posted Mon, 27 December 1999 at 3:57 PM

Ok, from what I know you need to bring the Hand figure in from the "Additional figures" folder and pose either the right hand or the left hand figure, save to your pose library and it won't effect your over all model pose but only the hands of your model...Don't pose the hands from the full body models ONLY the hand models, then save the pose and apply it to your full body model... Byte me if I'm wrong.... =) ~Cindy


melanie ( ) posted Mon, 27 December 1999 at 5:16 PM

Can't the hand poses just be put into the Hands library? I don't think that would be a Pose library addition. I would assume that you can simply add them to the Hands library with the + button as with any other library. I haven't done this with hands, but I would assume you could use the hand camera to get a closeup of the hand, then open the Hands library and click on the + button. Can't hurt to try. Melanie


Byte Me Ok ( ) posted Mon, 27 December 1999 at 5:51 PM

Your right Melanie!... I tried it and it does work... Just pose your full body model's hand and save to the HAND LIBRARY.. Sheesh didn't think of that.. Either way works but your way is probably better.. *making note of that.. ~Cindy


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.