Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
Select the negative object used to create the empty space inside the glass. Duplicate it and make it positive. Create a cube and stretch it out to extend past the X and Z axis of the sphere and lower the y position to the desired level and make negative. Group them together and make positive. Now apply your liquid material of your choice.
Sure, duplicate the mesh object container and reduce it's dimensions so it fits within the original. Next change it's attributes to positive. Create a cylinder or cube and make it's attributes negative. Use the negative object to cover the upper area of the smaller container and create the surface of the fluid. Make sure the original mesh is set to neutral and group the whole thing together. As long as the original container is not too complex in shape your "Boolean" mesh should now appear as filling the bottom of the new container. Retexture this object and the negative primitive as well to provide contrast and voila! Simple huh?
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Hi Everybody: Does anyone know a good way to image a liquid in a transparent container, such as red wine in a glass? I need a way to shape the liquid image to the shape of the container. Thanks; Paul