Thu, Nov 28, 9:54 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 5:12 pm)



Subject: "Katie", The Un-Vic :)


Penguinisto ( ) posted Tue, 05 February 2002 at 3:33 PM · edited Thu, 28 November 2024 at 9:54 AM

file_267750.jpg

Still a WIP, but I just started playing with magnets today... so far, I like what comes of it; at least in the nose department. She could use a couple of other changes here and there, but I wanted to make something a little less based in a Victoria's Secret Catalog (pun intended), and more like real people. (everything default still, like tex and etc. 'cept the San Francisco Hairdo :) PS: I was showing Poser to a student, who happened to give her the name. /P


Penguinisto ( ) posted Tue, 05 February 2002 at 3:34 PM

file_267751.jpg

...this is a better shot. /P


VirtualSite ( ) posted Tue, 05 February 2002 at 4:39 PM

The eyes are a bit wide, but I really like the look.


Penguinisto ( ) posted Tue, 05 February 2002 at 5:26 PM

file_267752.jpg

Thank You... still working on a lot of the face; it'll take awhile to get it all right :) How's this for the eyes (enclosed)? I borrowed the Claudia texture from Free Stuff until I can get up a custom texture... can't stand the plastic look of default :) I guess I just wanted something besides the tiny-lipped, "dinner-plate-size-eye" vickies with the same basic facial layouts... and since I'm quite poorly paid, I have to either choose what I like carefully, or I have to make 'em meself :) A decidedly different facial structure is one of the things that drew me towards Dark Whisper's Nicole figure, I guess.


Penguinisto ( ) posted Tue, 05 February 2002 at 5:34 PM

file_267753.jpg

A dead-on shot; I promise it's the last pic until I get done with 'er :) Same nose, same jaw and mouth, same, well... everything but the eyes, which were brough closer together. /P


jrsamples ( ) posted Tue, 05 February 2002 at 5:36 PM

This is outstanding... Love it!


VirtualSite ( ) posted Tue, 05 February 2002 at 6:18 PM

This is much better. Shes definitely a real oh baby baby, and yet not in the "Im a supermodel and youre not" Vicky kind of way. Good job!


Poppi ( ) posted Tue, 05 February 2002 at 7:46 PM

OMG....If she had dark hair, and bright "blueberry" colored eyes....she's a dead ringer for my youngest. Cool. The nose and lips are identical....my kid's eyes are a bit bigger, though...yeah, i know...diner plates. good show.


Penguinisto ( ) posted Tue, 05 February 2002 at 9:02 PM

Content Advisory! This message contains nudity

file_267754.jpg

Heh - I lied about no more images; got one more image, and a question related to it: How do I get rid of the Mag Zone morphs and prop listings themselves without getting rid of the effect they have? I've saved Katie as a .cr2 file, and although I've set all magnets to invisible, they still show up (I've even went in and hidden the critters in the cr2 file itself through the "hidden" flags.)


Ajax ( ) posted Wed, 06 February 2002 at 2:57 AM

Select a body part you're finished with and then hit "spawn morph". The morph appears in the parameter dials and after that you can delete the magnet. Be aware that the morph you spawn corresponds to the combined effect of all the magnets and it only affects that one body part (you can spawn one morph for each body part). It's always smart to save before you go deleting the magnets. I can't figure out why your magnets won't hide. Mine work fine. She looks great, BTW.


View Ajax's Gallery - View Ajax's Freestuff - View Ajax's Store - Send Ajax a message


hauksdottir ( ) posted Wed, 06 February 2002 at 6:11 AM

She's looking quite nice now... reminds me of the greeting cards from the late 60s (flower children with beads and feathers, innocent). Carolly


Penguinisto ( ) posted Wed, 06 February 2002 at 8:35 AM

Thx Ajax! That was what I was wondering about... if I could dump the magnets without losing their effect... Their morph dials are still present on the head, but I renamed those easily enough. Heh - whaddya know? The test run is successful - no pesky magnets :) Save that one as it's own .pz3, and... ...Onward to the re-texture! Thx guys - I appreciate the ongoing help. /P


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.