Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 11 6:36 am)
I never looked until now, and yes I got the same UVmap. What I would do, is go under the mapping options in Lightwave and see if there's a way to manually assign a new map and try the standard ones. Don't know if you can do it, or if it would work I was just too happy to get her into LW and working!
Attached Link: http://www.geocities.com/tguilliano/Poser2LW/
The attached link will tell you EVERYTHING you need to know about bringing Poser characters (including Vicki and Mike) into LightWave. Good luck! DeniseVicki uses two texture maps. The head and majority of facial features are on one map, and the body, inner mouth, tongue, and teeth are on the other. That is the reason that you see the overlapping of the parts when you open it up in UVMapper or in LightWave. Perhaps what you can do to work around the issue is to export the parts that are on map1 as one object, and the parts that are on map2 as another? I'm about to give this a try myself, just to see if I can figure out where the problem lies. Denise
Attached Link: http://www.geocities.com/tguilliano/Poser2LW/
OK I just went to the URL that I posted above (the Poser to LightWave site) and it DOES address the texture map issue a bit - it will tell you how to separate out the body parts that are on one map vs the other (it lists them all and shows an example). DeniseThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.