Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 30 7:24 pm)
Ok this is just an idea, but I've gotten something sorta like this to work.(only not in cinema) It takes a little experimentation to get the walk timing right, but it might work. How about make the charactor walk in place and then rotate the ball just below the ground plane and animate the camera to follow the ball. You could scale the ball, or add/subtract steps to get the timing right.
Just an idea...
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Hallo, I would like to know if its possiple to make a walkin Path (I will export it to Cinema4D) thats not just flat. Ive got a ball which I would like my Charakter to walk on. I just see the possibility to manipulate the walkpath in X an Z direction. Can somebody help?