Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)
I don't know from goombah's :-), but here goes: Create your flame object (I've used the rock generator to build complex flame shapes) then apply a good volumetric texture like Clay's Fire. During your animation, lengthen/shorten and rotate the object in each frame. It should come out like the flame is not only flickering, but pulsing, too. HTH
I used the rock generator to create a engine flame using a blue volumetric flame texture the rock was duplicated enlarged slightly and a blue glow texture was applied to it i also added a small radial light with the same blue flame texture as a gel, the main rock with the fire texture was rotated during the animation plus the texture was also rotated and sized during the animation. Hope this helps
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I'm launching a missile and need to make an animated flame emanating from it. Does anyone know how to do this and explain it to a goombah (me)?