Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Like so many things in Bryce the trees are not exportable to other apps, but as Delrino said (if you stay in Bryce) you can get some really nice ones with some effort. Bryce uses metaballs to create the trees, which is also why they can look so realistic - even close up. Bryce5 trees render much faster than polygonal trees because they are using metaballs, and this also allows you to build small forests of them with very little speed penalty. Treedruid standalone or the Cararra plug-in creates pretty nice trees that you could export into Cinema4 - that might be an alternative you could look at.
thank you all guys (and girls?) for your answers! tuckersaur you made me curios bout your pic! :o) haloedrain i don't know why you can't blend them in any way, maybe it depends on the texturing for the leafs. Aldaron: thanks for your help, but does cinema load .bto files? (guess i have to try it :o))
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hi there, bryce5 has now the treelab and its a great tool. but theres no way to export them as *.obj files or something...do you know a trick for this case? i want to build them in bryce and export them to cinema4. any idea? thanx in advance...