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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 05 11:51 pm)



Subject: Marque - Zbrush - Poser-need opionion


SAMS3D ( ) posted Wed, 06 March 2002 at 2:33 PM ยท edited Sat, 10 August 2024 at 5:56 AM

Okay Marque, I know you have ZBrush, I need to know, is it worth all the fuss? I am starting to create some organic models (oooh new stuff) and doing a little morphing and I need to know if it is what I am looking for, for morphing, etc. What does eveyone think from the poser group? Hard to Learn? Lots to Learn? Easy to use? ETC. Sharen


Marque ( ) posted Wed, 06 March 2002 at 2:47 PM

This is a tough one to answer. I got Zbrush before it was out of beta so I got it for less than you can get it now. I like it. There is a lot to learn but the creator of the program is with it all the way and is very supportive. I was able to do morphs right away by following the tutorial on I think it was posertech. I have so many programs I am trying to learn that Zbrush has been put on a back burner, but by no means removed from my toolbox. You should get the demo and also check into the Zbrush forum for the right link to the tutorial for morphs. I think you would go crazy with this program, in a good way. 8^) Marque


SWAM ( ) posted Wed, 06 March 2002 at 3:44 PM

I use it for my morphs. I had the knowledge to do them in about 1 hour. It is not easy to work with, but for morphs it is great. And you can morph allmost everything with it.



Puntomaus ( ) posted Wed, 06 March 2002 at 4:04 PM

There is a tut at Poser Arcana about importing Poserobjects into ZBrush and making morphs . It's really not complicated and you can do some amazing things with it.

Every organisation rests upon a mountain of secrets ~ Julian Assange


Jackson ( ) posted Wed, 06 March 2002 at 5:11 PM

Attached Link: http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=600513

Sharen, there was a thread about this a while ago. Here's the link.


jaimelab ( ) posted Wed, 06 March 2002 at 5:27 PM

Hi SAMS3D, As a general rule, you should choose the application that will better fit your needs (and your "price range" :) ). If you are only interested in creating/modifying a texture to be used on a 3D object, you can use ZBrush or any of the other excellent 3D-Painting applications; each of the available programs has its own strengths and weaknesses in features, price and features/price ratio. If, on the other hand, if you are also interested in creating new 3D models or creating morph-targets for Poser, then ZBrush is your ticket:). Besides the fact that 3D Texturing and 3D Modeling is only a portion of what you can do in ZBrush, you may want to consider the following... 1. Poser figures/props which are exported from Poser in OBJ format will already contain proper UV coordinates assigned which ZBrush will recognize and use for 'undistorted -what you see is what you get' texture mapping. 2. ZBrush will retain the proper vertices count and order of imported object, which allows for fast (and fun) Morph-target creation process. 3. All Objects created within ZBrush will have automatic UV coordinates assigned to them and can be exported and used in Poser. 4. If needed, standard UV mapping can be re-applied to imported objects (Cylindrical, Planar, Spherical) I am certain that you'll figure these things out as you learn more about ZBrush:) More information with regards to morph targets available in the Poser, Importing and Exporting section of the QUICKLINKS: http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=2&t=000049 Check out this site: www.southerngfx.co.uk More tuts available at DAZ3D (software & Utility section) Hope this information is helpful :)


SAMS3D ( ) posted Wed, 06 March 2002 at 6:36 PM

Hey to all, thank you so much, you gave me all the information I needed. I am off to buy, I already did fool around a little with the demo, but you know me, I need the real deal, no demo, but I did use it a little, like I have time to learn more.....why do I do this....thanks all. Sharen


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