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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 18 5:11 pm)



Subject: Guess im stuck


AutoBot2000 ( ) posted Thu, 28 March 2002 at 2:01 PM ยท edited Wed, 19 February 2025 at 2:14 AM

Ok i read as much as i could on poser and pro pack, and im still finding things little hard. Like some terms here. Like MAT and OBJ and such. Im guessing that MAT means Material. But im un clear on what OBJ is, i know its a file extension but does it do. Whats is driving point? Same goes for CR2 and BUM files. I know that BUM are for bumps but when i use them with the right model i get nothing. And i think i read somewhere that the pro pack and BUM files dont work right or something. Ok and then i got Clothes Pak 1 for victoria and when i pick something for her to wear she goes away and the clothes come up. But i figure that you need to add it and not get rid of her but then the clothes doesnt seem to fit right. So i dont i make it fit right and then when i pose her how do i get so the clothes are part of her. Is that what Comforming is? AHH see im so lost here Thanks guys and gals


geralday ( ) posted Thu, 28 March 2002 at 2:19 PM

Too many questions to answer here.. but most are detailed in the manual.. either printed or on the Poser CDs!


Little_Dragon ( ) posted Thu, 28 March 2002 at 2:24 PM
  • Little_Dragon steps up to the lecturn and adjusts his imaginary spectacles * A MAT is a modified pose file (.pz2) that only applies material settings to a figure. Materials, in this case, are colors, texture maps, bump maps, reflection maps, transparency settings, etc. An OBJ is the wireframe mesh or model. It usually ends up somewhere in Poser's geometries folder. Poser uses Wavefront .obj format for geometry. The CR2 is a character file. It contains all of the information that Poser needs to make an .obj poseable (joint information, IK, limits, and so on). It also stores all of the figure's morphs. BUM is a proprietary file format used exclusively by Poser. When you select a JPEG or TIFF file as a bump map, Poser will automatically convert it to BUM format, which it will then use. Pro Pack doesn't convert files to BUM format; it will use the JPEGs without conversion (although it can still use BUM maps). Yes, when you load a clothing item for Victoria to wear, you have to click the Create button (double check marks), rather than the Change button (single check). The clothing must be "conformed" to Victoria in order for it to fit right. With the clothing selected, go to the Figure menu and select "Conform To..." From the pull-down menu, select Victoria (she'll probably be Figure 1, if you loaded her first). Click OK, and the clothing will be conformed to her body; it'll move along when you pose her. * steps down from the lecturn *



Hiram ( ) posted Thu, 28 March 2002 at 2:30 PM

... to wild applause! Well said, thank you!


SAMS3D ( ) posted Thu, 28 March 2002 at 3:34 PM

Great explanation, we should put this somewhere for all to see, it would help alot of young starters. Good job. Sharen


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